I'm looking for a set of AI scripts suitable for a more powerful rogue enemy.
I'd like them to try to get away from the PC once in a while, hide and then, after some time, strike again. I can give him Hide in plain sight to make it easier.
Well, I just want rogues to do what they're good at and not be dumb and attack openly.
Does anyone have what I'm looking for, or perhaps have ideas on how to create these scripts? AI was never my game when it comes to scripting.
Thanks.