Author Topic: The Easting Reach: A NWN1 Persistent World  (Read 2398 times)

Legacy_Wallack

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The Easting Reach: A NWN1 Persistent World
« Reply #15 on: June 20, 2014, 11:12:53 am »


               

I love the screenshots!! Is there any thread with gorgeous screenshots like that showing amazing area works?



               
               

               
            

Legacy_Blatob

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The Easting Reach: A NWN1 Persistent World
« Reply #16 on: June 21, 2014, 12:18:16 am »


               

http://eastingreach....nshots-f13.html


 


This is the section of the forum reserved for screenshots.



               
               

               
            

Legacy_R_TEAM

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The Easting Reach: A NWN1 Persistent World
« Reply #17 on: June 25, 2014, 06:48:31 pm »


               

Hi,


 


VERY nice '<img'>


Will the server module be relased as download ?


 


Regards


R-TEAM



               
               

               
            

Legacy_Solena_Salafiel

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The Easting Reach: A NWN1 Persistent World
« Reply #18 on: June 26, 2014, 03:25:53 pm »


               

Greetings,


 


At the moment, the server module is planned to run as a long-term persistent world, and is constantly undergoing development. Regretfully, it won't be available as a standalone download unless we decide to close the project permanently. That being said, whether we decide to release the module in that situation or not will very much depend on an individual basis and interest.


 


However, we're very happy that you like what you see. Please, do stop by if you have the time



               
               

               
            

Legacy_Solena_Salafiel

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The Easting Reach: A NWN1 Persistent World
« Reply #19 on: June 30, 2014, 10:02:31 pm »


               

While we're still running Beta, we'd like to extend another invitation out there to those interested. We cannot emphasize enough how good an opportunity Beta is for you to test the waters and have a look at what we can offer. Our team continuously works on the module and we are adding new areas almost each week. At the moment we have roughly 250+ areas, nearly half of which are dungeons. For more details on the unique systems we use, please see these threads here.


 


We hold testing sessions almost every evening, around 21-22 hours GMT and welcome anyone aboard. We keep a separate sub-forum recording our findings during our test sessions as part of the meticulous refinement process during Beta, to ensure our dungeons scale accordingly and perform properly. You are most welcome to join our test sessions and improvements/constructive criticism is always desirable.


 


If for some reason, you find yourself alone on the server, feel free to bring a friend along. Failing that, we encourage you to post on our forums the times you're available to play, we will try our best to match your timing.


 


Here are more screenshots from the server for your enjoyment:


 


E581SIL.jpg


 


1f3fCyL.jpg


 


AVDscty.jpg


 


wHeBxwQ.jpg


 


eOawuP4.jpg


 


cKeBrEM.jpg


 


w8e3y9L.jpg



               
               

               
            

Legacy_Tonden_Ockay

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The Easting Reach: A NWN1 Persistent World
« Reply #20 on: August 16, 2014, 03:01:56 am »


               

I tried out this server a few hours a go and I have to say for me it was jaw dropping. Most of their outdoor areas are 12x12 which isn't too small yet at the same time not to large. They have put a lot of time into this PW. The amount of detail was just amazing to me. They use some of the newer tilesets and with the reskin overrides the old areas blend in nicely. Yes they do you a lot of placeables in some areas but man they do such a wonderful job when they do.


 


For me this PW has the kind of areas I have always wanted from NWN1. I just hope that I will be able to do some solo exploration and it would really be nice if there were some very rare item drops I could find once in a great while.


 


I will keep checking it out.


 


Thanks for all the time and hard work you all have put into this PW


Tonden Ockay



               
               

               
            

Legacy_Solena_Salafiel

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« Reply #21 on: August 27, 2014, 12:48:12 am »


               

Thanks for such positive feedback, Tonden Ockay. All of us here on the TER team really appreciate it.


 


To address your concerns, it is possible to explore solo and most of the dungeons around the starting locations cater for low levels. As a general rule of thumb, the further out you explore from towns, the more challenging the dungeon will be. Although the server was built around the concept of group exploration and roleplay, it is still possible to overcome some mobs on your own if you're careful - and also, prepared to flee when it gets tough. It is no shame to run when met with a foe that outnumbers you...just come back another day with some friends and you'll be fine. '<img'>


 


Above all, we would urge you to consider first your character's survival, rather than thirsting for 'loot'.


 


Enchanted items can also be found occasionally, but they are of course a rare find, and those which can be utilized by your class type will be an even greater find when you finally discover it.


 


On behalf on the TER team I would like to thank you once more for visiting, and we hope to see you again soon.


               
               

               
            

Legacy_SuperFly_2000

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« Reply #22 on: August 28, 2014, 05:22:30 pm »


               

Server down?



               
               

               
            

Legacy_Blatob

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« Reply #23 on: August 28, 2014, 07:59:58 pm »


               

Server is up and running. It is taken down once per day or two for the updates. Major updates are usually done once a week, and minor on a daily basis.



               
               

               
            

Legacy_PeeTeeEm

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« Reply #24 on: September 22, 2014, 09:24:46 am »


               

So I've been following the server for a while, sometimes jumping in for group test runs. The server's supposed to come out on the 24th according to the forums, I'm excited! So decided to pop in and give my impressions on the server.


 


Well, like everyone's said, it looks great. Sarshel feels lived in, crowded and cramped, with lots of little nooks and crannies for RP. The taverns feel the same. I've gone exploring only a little bit, but I've found plenty of cool little spots perfect for roleplay.


 


The server features are pretty exciting--the work feature, examine features (choosing an interpretation of your stats to be displayed, if you choose). The dungeons are fun and well designed, not just plopped down. I'm happy that the server gives XP based on objectives and exploration rather than just killing things--as someone playing a more peaceful priest type character, this is a joy, and I've also noticed it change dungeon tactics and RP for the better during testing.


 


Can't wait for the server to come out and would definitely recommend trying it out.



               
               

               
            

Legacy_Solena_Salafiel

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« Reply #25 on: September 24, 2014, 02:42:36 am »


               

Dear everyone,

We have launched!


 


Thank you for all your positive feedback and reviews.


It has been a little over a year since this project began as little more than a labour of love among a few friends; sharing common dreams, hopes and aspirations for a slice of Forgotten Realms that we could call home.


So it is with pleasure and pride that we present to you The Easting Reach fully playable and ready to welcome your characters as they journey to this insular nation that time has nearly forgotten.


We ask that you forgive any shortcomings that you may find along the way, for such is the scope of this project. If you find a bug or a problem, please post it on the forums where it will be infinitely helpful for the team in resolving it.


For all other information regarding the server before you play, they can be found on the forum.


Work on the module will continue long after the server launch date, so do expect changes and improvements even after we have gone live.


See you in Impiltur!  



               
               

               
            

Legacy_RagnarH

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« Reply #26 on: September 24, 2014, 03:13:47 am »


               

I'll be checking it out soon.



               
               

               
            

Legacy_Blatob

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« Reply #27 on: December 09, 2014, 08:18:56 pm »


               

The server is running 24/7 with updates made on weekly basis. Fell free to drop by and take a look.



               
               

               
            

Legacy_rolaskatox

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« Reply #28 on: February 20, 2015, 08:47:49 am »


               

I've been playing on this server for a few days, and so far my stay has been excellent. The player base is very, tight knit. It's definitely a clique, but the difference between this and other servers is that it is incredibly inclusive. I was welcomed immediately. The player base is so kind and outgoing and approachable. You can tell that they all have a great sense of humor. There aren't any crazy rules. It's a very relaxed environment. There is OOC, and there is no rule on the amount of OOC, simply because there doesn't need to be one. Everyone there is dedicated to roleplay and it shows. I've yet to participate in a DM event, although I can't imagine it would be anything but stellar based on the player base. Everyone is very authentic in their characters. I've yet to see any Mary Sues, or encounter a single argument. I haven't seen any favoritism. I've seen lovingly crafted areas, quality roleplay, an authentic, immersive environment, and an extremely welcoming playerbase. I feel very at home. The second I joined, I received several welcome tells and offers for roleplay. They make me feel right at home. 



               
               

               
            

Legacy_Fergoose

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« Reply #29 on: February 22, 2015, 12:37:58 am »


               

As an ex-team member I can only imagine that your feedback is greatly welcomed Rolaskatox and I'm glad TER left you feeling motivated enough to make your first post here about us - your cheque is in the post! '<img'>


 


I'm actually posting a reply just to manage expectations. The guys that run and play at TER are pretty much normal folk with normal personality traits.


 


- There will and have been heated debates and disagreements that have turned sour.


- There will and have been play and RP styles that may not be to everyone's liking.


- There will and have been customised settings that will not be to your preference.


- The number of players and level of DM coverage will ebb and flow due to a variety of external factors.


- There will be bugs, spikes in difficulty and gremlins.


 


We are not the promised land! We try our best and I think the current team's best is pretty darn good.


 


I know you meant no offence, but I have to add that while some of the player base is close, friendly and enjoy each other's company I can say without fear of contradiction that it is not a clique - the team have admitted Assistant DMs (and more senior staff) from different server (and indeed gaming) backgrounds etc. There are numerous players who are, as you suggest, very inclusive and receptive to new players and characters. Despite our myriad flaws and human failings, being unwelcoming to new players out of some sense of "clique" culture, isn't one of them.  I myself tonight met some new players, stuck my nose into their IC business and by the end of the RP session my character ended up signing a contract of employment with their group.


 


 


EDIT: I'd also add that while there may not be a hard and fast rule about OOC, there are both OOC and IC areas in the server. In the IC ones the main goal is very much roleplaying your character although even a po-faced grump like myself will dip into the odd OOC remark.