We are working hard at the moment! I have expanded the module with several areas, and we have cleaned up the module and implemented lots of features already, and we are already working on new features.
For Hill's Edge only, I have retextured the Dwarven Halls Tileset along with several placeables to build the Netheril Ruins.
As it stands now, Hill's Edge will offer you total functional and working...
• Custom skills including movement skills with animations [Jumping, climbing, swimming]
• Custom familiar and a system for binding new familiars to the PC.
• Doors that can only be harmed by different weapons [Stone door can't be damaged by piercing weapons but with blunt weapons].
• A very light Hunger/Thirst system that won't annoy the player but act more as a small modifier when resting.
• Campfires that allows resting, bedrolls.
• Custom spells such as Waterbreathing, teleport and Comprehend Language
• Custom experience system including experience for exploration and skill-use
• Food, Drinks, Alcohol
And some of the work in progress...
• Prestige classes; Joydancer of Llira, Strifeleader of Cyric.
• Resources for mining and harvesting.
• Bleed/Death/Respawn
We have also included a new and very experienced NWN veteran that will help us!
Oh, and if you are a good builder and want to help, don't hesitate!
Some screenshots!