henesua wrote...
If anyone is interested in stepping forward to participate in this initiative, please make yourselves known.
I was actually chatting to Rolo about this a few months back.
'> I'm still trying to finish building my sea journey campaign and see it become a weekly gathering for those who have an itch for immersive RP and for discovering a new continent. HOWEVER I am very keen on this 'Tavern between worlds' (or whichever shape it might take) idea, so I'd be willing to assist in some shape or form.
I have to note that three proposals manifested itself in this thread now:
1) A pulling together of all availiable resources into one giant PW (found to be mostly unteneble as diversity is what most world creators crave).
2) 'Tavern between worlds' - a server between servers where various PWs opt in to participate and players can mingle and travel between different universes. IG it might take the form of a 'dreamworld' - if people want to stay in character and travel differnt worlds in their dreams or Unimatrix Zero of the Brog in ST.
I agree that there should be less fear of losing players, often exposure to what's out there makes you more appreciative of you 'home server'. And yes, it might help burnout.
Basically I thought this should be done way before the Gamespy thing happened.
* It would be an opt-in thing by all thsoe wishing to take part and will bring people together in a more creative way.
3) Something whose sole purpose is to replace the function of making every server ran visible from within NWN that Gamespy used to perform, possibly even outdoing it and brininging a new breath of life into NWN in terms of being more friendly and less confusing to the new players.
I wish was more able to extrapolate the viability of fixing the now virtually defunct 'multiplayer' button for any potentially enthusiastic noob that just bought the game, but I honestly believe we should try to at least attempt this.
With my current project I have hopes of attracting a number of people who are entirely new to NWN or even to RP and while loss of Gamespy functionality is not disasterous to such a hand-picked format, I do believe that building a fix will keep the game open to new players and will impact on the future of NWN as a creative medium as a whole.
I think the real question is how hard would this be to achieve and maintain. If it is altogether untenable it might be better to focus efforts elsewhere. If that is not the case, it might well be worth a try.
* This would automatically pick up any server ran in NWN, would have no other function than making all the servers visible again to those trying to log into Multiplayer. There is some scope for helpful information exchange, but otherwise the above would be its only purpose.