Destiny Defined
In the world of Arenthyor, even the gods bow to the power of the Fates. The three Fates, mysterious sisters who have the power to determine, shape, and destroy every living being, are interwoven into the lives of
Klotho, the Spinner: she fashions your Thread of Life and infuses your chosen destiny into it.
Lakhesis, the Apportioner: she measures the length of your Thread of Life, representing how long you will live and whether you will realize your destiny.
Atropos, the Cutter: she holds the shears that cuts the your Thread of Life, thus sending you into the Afterworld.
New souls are granted a wonderous boon by the Fates in that they may influence choice of destinies that will guide the path of your life. Currently, there are 21 destinies that can be selected upon entering as a new soul in Arenthyor. Intentionally, they are not fully described here, for that is something that only the Fates know...but you will learn when it is time.
Destiny OptionsPower: A soul who will learn faster throuh training than others and rise to power quicker.
Fortune: One who’s natural ability to judge quality is rewarded with more riches.
Prestige: A natural born leader whose gifts will bring renown and leadership.
Blind Seer: a person who, while having lost hiseyes
, has gained otherworldly knowledge and wisdom.
Crystal Ball: A person who can see one of many paths of the future as ordained by the Fates.
Chosen One: A person who was selected before birth for great things. However, with great power comes great responsibility.
Competitive Balance: A person who will developed finely honed skills across multiple disciplines.
Gifted But Disabled: A person who will achieve greatness at a single skill, yet be hindered by the loss of another.
Mad Oracle: The power to influence the future comes at a price.
One-Winged Angel: A being of great caring and compassion, yet unable to rise to the fullest potential.
Corruption: A soul of darkness with powers to call upon the fetid and corrupt. Power corrupts, and you welcome it.
Dark Side: A being chosen to explore the accumulation of power and magic for the sole sake of power.
White Magic: A soul driven by the inherent goodness that can be wrought through judicious use of magic.
Artifact of Death: A soul willing to give everything to become the ultimate weapon of death.
Artifact of Doom: A soul willing to trade itself for the chance to bring doom upon its enemies (and allies).
Black Magic: A soul seeking to practice the arcane arts of shadows and death.
Empathic Weapon: A soul destined to become a finely honed blade to be wielded to great effect, yet will itself feel the bite of every.
Heroic Sacrifice: A soul with the passion to give itself up for others, especially when it counts the most.
Chains of Command: A soul driven to lead and command others, yet constantly fearing for the souls of those who follow.
Evil Overlord: A soul of domination and arrogance whose desire for rulership clouds everything else.
Everlasting Lichdom: A soul of such decayed moral fiber, that it seeks to escape from the eternity of the afterlife through magical means as it grasps to attain power and satiate the ever-present hunger for life.
Which destiny do you serve? Or, do you choose none at all and walk your own path? The gifts of the Fates are not free and sometimes the price can be high indeed. The choice is yours.
Enter Arenthyor and fulfill your destiny.
Modifié par BelowTheBelt, 04 septembre 2012 - 07:33 .