Author Topic: Custom Content Challenge: May 2016: Monstrous Commoners  (Read 2834 times)

Legacy_The Amethyst Dragon

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Custom Content Challenge: May 2016: Monstrous Commoners
« on: May 02, 2016, 05:41:35 pm »


               
The theme for this month's challenge: "Monstrous Commoners":

  

Monstrous Commoners: Monstrous townspeople (eg. orc, lizardman, ogre, goblin... think mysteries of westgate), montrous towns/villages, goblin and orc children, females of various monstrous races.

 

This theme was suggested by modderpunk.

 

Guidelines:


  • It must be fully working in game.

  • Use of vanilla NWN or publicly available texture is fine.  Just remember that NWN textures must have dimensions in powers of 2 (2, 4, 8, 16, 32, etc.).

  • Teamwork is welcome.

  • Beginners most welcome. Don't be afraid, just try, you'll be surprised!

  • "Custom Content" includes many sorts of things: models, scripts, prefabs (areas, items, creatures, conversations, quests, etc.), sounds, portraits, or anything else new for the game.

  • All submissions must be finished, working, and emailed to NWNCCCMakers@gmail.com (or a non-Vault link provided) by June 1st, 2016. Sooner than that is perfectly fine too. ;-)

  •  

     

    Somethings you could include in the download/email that would make packaging everything up easier and faster:


  • 2da lines needed.

  • Screenshot from in game for use on the vault page (this also gives me hints on how to display the new goodie). Formats: .bmp, .jpg, .png, or .tga

  • Portraits (if needed) of your new goodie. Placeables and monsters should include a portrait.

  • Inventory icons (if needed) of your new goodie.

  • Any credits you would like listed.

  • If this is your first entry, please tell me what name you would like your work listed under and provide a link to your other NWN content if you want that displayed as well (the link bit is totally optional).

  • Also if you would like an invite to the CC Makers group, send Rolo Kipp a friend invite. The group is nothing spectacular, mostly just documentation on 2da lines.

  •  

    Remember, the Challenge is all about fun, sharing, creativity, and surprise!

     

    This thread is for all sorts of discussion about this month's theme: ideas for things to make, questions/concerns, announcement of what you intend to make, screenshots of work in progress and/or finished projects.  

     

    If you want to discuss the Monthly Custom Content Challenge idea as a whole or wish to submit ideas/themes for future monthly Challenges, please post in its thread here

     

    When submitting a new theme, please provide a title and short summary of the theme.

     

    If you have a technical question about some custom content creation, please create a separate thread so that the answers can be found later by anyone, not just people interested in this Challenge. 

     

    We'll try to help!

     

    Have no fear and join the fun!

     

    And finally, you can: 

     

    Submit theme suggestions. 

    Vote for June's theme.

    Email content to: NWNCCCMakers@gmail.com


                   
                   

                   
                

    Legacy_The Amethyst Dragon

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    Custom Content Challenge: May 2016: Monstrous Commoners
    « Reply #1 on: May 02, 2016, 05:41:51 pm »


                   

    Emailed/Downloaded Projects:


    Baby Orc (placeable) by Quevy


    Orc  and Goblin Furniture (placeables) by TheOneBlackRider



                   
                   

                   
                

    Legacy_rjshae

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    Custom Content Challenge: May 2016: Monstrous Commoners
    « Reply #2 on: May 04, 2016, 09:18:17 pm »


                   

    4760 created a nice set of pregnant females for NWN2, although those are mostly for the human-like races. I'll bet some pregnant monstrous females like that could be useful for populating underground dens, as would monstrous children.



                   
                   

                   
                

    Legacy_CaveGnome

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    Custom Content Challenge: May 2016: Monstrous Commoners
    « Reply #3 on: May 04, 2016, 10:24:11 pm »


                   

    Old creatures, elder versions of our beloved goblins, orcs, kobolds, etc. would be great addition. I see a lot of uses for such new content: tribu chieftain, wise shaman, hermit, retired soldier... Older creatures often possess better skills or intelligence (they made it to old age), so it can help if you need a well-read one (scholar ?) to speak to your PC with better than guttural noises or bad common language.



                   
                   

                   
                

    Legacy_Tarot Redhand

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    Custom Content Challenge: May 2016: Monstrous Commoners
    « Reply #4 on: May 04, 2016, 11:09:11 pm »


                   

    I remember, from back in my PnP days, a race of goblins who were lawful neutral and had these weird antlers growing out of their heads. For those that can do it, this should be an easy modification to make.


     


    TR



                   
                   

                   
                

    Legacy_modderpunk

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    Custom Content Challenge: May 2016: Monstrous Commoners
    « Reply #5 on: May 05, 2016, 02:32:45 pm »


                   Nice ideas allready. Aside from humanoid smiths, barkeeps, sailors, miners, farmers etc. something i would like to see is crudely made tools and furniture: carts and wheelbarrows with weels that are not quite round, chairs made of bones and hide, beds that are a pile of smelly furs.
                   
                   

                   
                

    Legacy_rjshae

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    Custom Content Challenge: May 2016: Monstrous Commoners
    « Reply #6 on: May 10, 2016, 04:23:04 pm »


                   


    Nice ideas allready. Aside from humanoid smiths, barkeeps, sailors, miners, farmers etc. something i would like to see is crudely made tools and furniture: carts and wheelbarrows with weels that are not quite round, chairs made of bones and hide, beds that are a pile of smelly furs.




     


    There's some Morrowind Orcish Lower Class furniture here. It's pretty low poly count, IIRC. The perms are suitable as well. Porting from .nif may be a bit of a project, but I have the files in .mdb if that helps.



                   
                   

                   
                

    Legacy_Tarot Redhand

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    Custom Content Challenge: May 2016: Monstrous Commoners
    « Reply #7 on: May 10, 2016, 08:30:13 pm »


                   

    I've got milkshape and I've just downloaded that furniture. What format would you like it exported in? Obj, 3ds... Oh and the textures in full dds not the NwN dds so what format would you like those in too.


     


    TR



                   
                   

                   
                

    Legacy_rjshae

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    Custom Content Challenge: May 2016: Monstrous Commoners
    « Reply #8 on: May 10, 2016, 10:16:05 pm »


                   


    I've got milkshape and I've just downloaded that furniture. What format would you like it exported in? Obj, 3ds... Oh and the textures in full dds not the NwN dds so what format would you like those in too.


     


    TR




     


    I was just posting a suggestion. Thanks. '<img'>



                   
                   

                   
                

    Legacy_Tarot Redhand

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    Custom Content Challenge: May 2016: Monstrous Commoners
    « Reply #9 on: May 11, 2016, 11:50:32 am »


                   

    If anyone wants to import that orc furniture into NwN just PM me as I now have the models saved in gmax format and the textures saved as tgas.


     


    TR



                   
                   

                   
                

    Legacy_TheOneBlackRider

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    Custom Content Challenge: May 2016: Monstrous Commoners
    « Reply #10 on: May 18, 2016, 01:19:13 pm »


                   

    OK, I didn't have any time for much lately, but decided to pick up Tarot's / rjshae's idea / offer and I'm going for those furnitures. Tarot got the files to me.


    Thanks!



                   
                   

                   
                

    Legacy_KlatchainCoffee

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    Custom Content Challenge: May 2016: Monstrous Commoners
    « Reply #11 on: May 21, 2016, 03:12:49 pm »


                   

    It would really be great to see some orc/ goblin/ ogre/ kobold/ gnoll females and young, especially that none of it needs to be made from scratch, just some slight shape-tweaking & re-texturing or resizing of exiting models.


     


    Specific interest: female shaman-like entities (though that might be a bit more time-consuming).


     


    Other suggestions:


     


    Underground mushroom farm, and other weird cultivars/livestock.


     


    Orcish/gobinish beds, tables and seating (skins, tree stump stuff?)


     


    Various animals (or even humanoids) on a spit over a fire. Other edibles ( shroom kebabs? )


     


    Various ridable creatures for any of the above races  ( we may have worgs and hogs already, but more variety would be great).


     


    A cart drawn by a giant beetle/ant/dire wolf/something.


     


    Various markings and bit of decorum that involves other things than humanoid skulls on spikes or in piles.


     


    Orc/goblin etc storage facilities that are -not- neat-looking barrels or crates.


     


     


    (yeah,should have made this post a couple of weeks ago, really) ':ph34r:'


                   
                   

                   
                

    Legacy_3RavensMore

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    Custom Content Challenge: May 2016: Monstrous Commoners
    « Reply #12 on: May 21, 2016, 06:29:09 pm »


                   


     


    Underground mushroom farm, and other weird cultivars/livestock.


     


    Orcish/gobinish beds, tables and seating (skins, tree stump stuff?)


     


    Various animals (or even humanoids) on a spit over a fire. Other edibles ( shroom kebabs? )


     


    Various markings and bit of decorum that involves other things than humanoid skulls on spikes or in piles.

     


    Orc/goblin etc storage facilities that are -not- neat-looking barrels or crates.


     




     


    Liked all of these, especially the highlighted one. 


                   
                   

                   
                

    Legacy_Quevy

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    Custom Content Challenge: May 2016: Monstrous Commoners
    « Reply #13 on: May 25, 2016, 10:09:59 am »


                   

    2v15kk5.jpg


     


    1zev1qf.jpg


     


    I created this by changing this file!


     


     


    http://neverwinterva.../baby-placeable


     


    1114979561fullres.jpg



                   
                   

                   
                

    Legacy_TheOneBlackRider

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    Custom Content Challenge: May 2016: Monstrous Commoners
    « Reply #14 on: May 28, 2016, 10:58:17 pm »


                   

    So, here are my results:


     


    br_mon10.jpg



    1. Orc sized furnitures

    The chair has the standard NWN size, since the sitting animation / proportions of Orcs/Halforcs (and other slightly bigger ones) are designed to work for these standard (human sized) chairs.


    The table is a tiny bit higher than the NWN standard table.


    The bed is much larger than a NWN standard bed to better fit the proportions.


    2. Goblin sized furniture


    Since I was at it and it is "just" a matter of scaling, I added a set for goblin sized creatures.

    As you can see in the screen, sitting on the chair is possible, but it doesn't work out very well. This is due to the fact, that sitting animation for Goblins (and others of that size) is also designed to be used for NWN standard chairs.

    Better leave them them as static placeables. Probably a script, which corrects the position after "sitting down", could fix it.