okay here I got another issue which I am not too sure how to fix.... I tried everything (to my knowledge) so if anyone could tell me what I did wrong here....
basically the pc has lied to the quest giver and has finished the quest, thus he will be granted a few points towards evil.
the problem is now that I am getting an error code regarding the implementation of the line I was hoping someone could point out what I did wrong and how to do it properly thank you '>
#include "pqj_inc"
void main()
{
// Give the speaker some gold
GiveGoldToCreature(GetPCSpeaker(), 150);
// Give the speaker some XP
GiveXPToCreature(GetPCSpeaker(), 200);
// Set the variables
SetLocalInt(GetPCSpeaker(), "iFPQuest", 200);
// Get the PC who is in this conversation.
object oPC = GetPCSpeaker();
// Update the player's journal.
AddPersistentJournalQuestEntry("FP", 3, oPC, FALSE);
// The PC has become more Evil.
AdjustAlignment(oPC, ALIGNMENT__EVIL, 3);
}