Author Topic: Request: advanced scripter to help me with the scripts on my (pw)module  (Read 353 times)

Legacy_Who said that I

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               Okay, here is me admitting that I need asmeone who is more seasoned in scripting and would like to help me finish my PW module.


What I actually want goes way beyond my ability to script. So would heavily appreciate anyone who is willing to help me with this little project '<img'>


Anyway thank you for reading!
               
               

               
            

Legacy_MagicalMaster

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Request: advanced scripter to help me with the scripts on my (pw)module
« Reply #1 on: August 10, 2015, 07:22:40 pm »


               

You'll probably get more responses if you give more detail about your project and what you need help with.  If you post specific questions/requests here on this forum you also might be fortunate enough to get people willing to help on individual scripts even if they aren't able to work "full time" on the project.



               
               

               
            

Legacy_Krevett

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Request: advanced scripter to help me with the scripts on my (pw)module
« Reply #2 on: August 11, 2015, 09:33:54 am »


               

Hi I was thinking like that before but you can learn and improve your scripting skills and do it by yourself. Of course it takes more time but the reward is great '<img'>


The best you can do is to take a look at existing modules / PW modules that are available for you to download and open their scripts. I've left NWN since 2012 now, but I can give you a link to what I did in the past even if it was not finished you could find some useful scripts from myself and many other community members (NESS spawn system, Scarface persistant banking, NBDE, jasperre AI, Vuldrick's random quests, etc...) all compiled in one module (some of them were slightly edited by me but all credits to their authors!), as well as a database implementation using NBDE system.


 


http://neverwinterva...-builder-finish


 


The module file contains in fact three modules, not only the BG module, the one you may be interested in are "Origin" and "Starter modules" that include the scripts.


I built these modules more than 4 years ago to play in a LAN party with friends and decided to add a persistance system to be able to go on building the module between sessions ans still getting the progress of my player saved. It also includes a portal system, config file, respawn system, treasure generation, rest system, some generic scripts for quests (with persistance), rewards, temple, player and dm tools (not fully finished but most of them are), etc... but many things were not totally finished. Anyway the persistance and most of the functions were working correctly as we were able to play two or three little sessions together. Note that many of my scripts were using local variables on objects (to make them more generic and usable in many different situations), like the generic quest script that allow you to use them in as much dialogs as you want without having to write a different script each time (unless you really need something very special for your quest) with local variables it also allowed to cross quest with more than one NPC.


 


The downside is that you'll have to download the hak file for opening the modules '<img'>


 


If you have questions on how something is working you can ask here I pass by from time to time...


 


Edit: the modules are in french but the comments in the scripts are in english!



               
               

               
            

Legacy_Who said that I

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Request: advanced scripter to help me with the scripts on my (pw)module
« Reply #3 on: August 11, 2015, 11:56:15 am »


               Thank you magicalmaster & krevet for replying '<img'>


@magicalmaster mainly help me get some scripts to work, like subrace, some widgets, my respawn system and help get the database actually ready to work.


My pw is a reputation based system (or intent to be). The player will have to do certain quests to raise their rep with the various factions in order to procede to rhe next area.


I was inspired by oblivion so there will be factions players can join and do quests in order to raise in rank in that faction/guild.


Things like that, probably forgot a few things but will post more about the pw soon in this thread!
               
               

               
            

Legacy_Who said that I

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Request: advanced scripter to help me with the scripts on my (pw)module
« Reply #4 on: August 17, 2015, 12:08:20 pm »


               http://forum.bioware.../#entry19444092


A bit late but as promised info about the pw


So basically got some scripts that do not function so any help with that would be appreciated till then the project is put on hold...