Author Topic: How to create a Unlimited Magic Weapon to Wizards/Sorceres?  (Read 360 times)

Legacy_WhiteTiger

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How to create a Unlimited Magic Weapon to Wizards/Sorceres?
« on: March 14, 2015, 10:06:06 am »


               

Like Beholders with variable "X2_L_BEH_MAGIC = 100" and "X2_SPECIAL_COMBAT_AI_SCRIPT = x2_ai_behold" have unlimited magical hits, I would give to Players (wizard/sorceres) these magical attacks. Is possible?


 


Damage------------


First Level of Damage: 1-2 (this is found on wiz/sorc of level 1-7)


Second Level of Damage: 1-3 (this is found on wiz/sorc of level 8-15)


Third Level of Damage: 2-6 (this is found on wiz/sorc of level 16-23)


Fourth Level of Damage: 2-9 (this is found on wiz/sorc of level 24-31)


Fifth Level of Damage: 4-18 (this is found on wiz/sorc of level 32-39)


Sixth Level of Damage: 4-27 (this is found on wiz/sorc of level 40)


 


If is possible to give these attacks to a player I would like to set de damage. Is possible?


 


Damage Type------------


Also I would like to set the damage type: Fire, Frozen, Pure Magical...


 


Is possible?



               
               

               
            

Legacy_MagicalMaster

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How to create a Unlimited Magic Weapon to Wizards/Sorceres?
« Reply #1 on: March 14, 2015, 06:27:09 pm »


               

You mean like a spell the wizard/sorcerer can cast an unlimited amount of times per day?



               
               

               
            

Legacy_WhiZard

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How to create a Unlimited Magic Weapon to Wizards/Sorceres?
« Reply #2 on: March 14, 2015, 06:29:09 pm »


               

The best way to implement this for players is as an infinite use feat.



               
               

               
            

Legacy_WhiteTiger

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How to create a Unlimited Magic Weapon to Wizards/Sorceres?
« Reply #3 on: March 14, 2015, 06:45:31 pm »


               

Hi Whizard and MagicalMaster, coincidence the name of you is about magic...


 


anyway, yes is like casting a spell unlimited amount of times per day or infinite use feat. the module is NO-HAK is possible that?


 


The familiar "Eye" from wiz/sorc also cast these spells unlimited I think 



               
               

               
            

Legacy_MagicalMaster

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How to create a Unlimited Magic Weapon to Wizards/Sorceres?
« Reply #4 on: March 14, 2015, 07:09:56 pm »


               

No haks makes it trickier -- with haks, could add that very easily.


 


You might be able to do something like making a player tool that causes the player to cast Magic Missile or Acid Splash or some other weaker spell at the target or something (and set the Cheat flag to TRUE, so that the player doesn't actually need to be able to cast Magic Missile like that).


 


Could also give them a wand/rod with infinite uses of a special power (and do something like double the damage of the spell if the character is hasted to compensate for the fact they can't cast twice in one round).



               
               

               
            

Legacy_WhiZard

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How to create a Unlimited Magic Weapon to Wizards/Sorceres?
« Reply #5 on: March 14, 2015, 08:19:43 pm »


               

The familiar "Eye" from wiz/sorc also cast these spells unlimited I think 


The eyeball familiar is limited but there are a large number of casts per day.


 


What about a spell gem system?  Mages collect fire gems, ice gems, etc. and can use them for these magic attacks.  Each use decrements the number of gems in the stack (destroying the stack if the last gem is used).



               
               

               
            

Legacy_WhiteTiger

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How to create a Unlimited Magic Weapon to Wizards/Sorceres?
« Reply #6 on: March 18, 2015, 01:46:46 am »


               


The eyeball familiar is limited but there are a large number of casts per day.


 


What about a spell gem system?  Mages collect fire gems, ice gems, etc. and can use them for these magic attacks.  Each use decrements the number of gems in the stack (destroying the stack if the last gem is used).




 


good idea.


 


I'll create 5 gems with 10x uses per day (Unlimited Activate item Long Range scripted) thanks