I've had issues mainly around SetName on objects after they are spawned.
Eg: If their toolset name is
planar_cre_min (not just their resref, but also their firstname)
When I spawn them, and then do SetName(oMin,"Planar Fire Minion");
Sometimes, if there is alot going on in the area, the SetName doesnt appear to take effect from the clients point of view.
Eg: the creature, or object remains named planar_cre_min