Author Topic: Climbing & Jumping - Project Q  (Read 310 times)

Legacy_YeoldeFog

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Climbing & Jumping - Project Q
« on: May 11, 2014, 11:18:34 am »


               

With the new climbing and jumping animations being imported into Q, I wonder if someone have made some scripts to use with these animations? I know the C.R.A.P scripts are around, but they seems to be very integrated with CEP.


 


Also, the C.R.A.P system consider you can climb almost anywhere, but I would prefer a system with just invisable placeables, move into position, do the climb animation and end the animation in a nice way!


 


 


 


 



               
               

               
            

Legacy_Pstemarie

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Climbing & Jumping - Project Q
« Reply #1 on: May 11, 2014, 12:38:19 pm »


               

Check the demo mod included in my My Personal Collection on the new Vault. I used the scripts by failed.bard. 



               
               

               
            

Legacy_YeoldeFog

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Climbing & Jumping - Project Q
« Reply #2 on: May 11, 2014, 04:00:14 pm »


               

Hey and thanks! I've been looking through the haks, and I can only find _inc_jumpclimb. Is that the only script I need?


I am also not really certain how to set up a simple climb-a-wall situation with an invisable PLC and a target WP.



               
               

               
            

Legacy_Pstemarie

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Climbing & Jumping - Project Q
« Reply #3 on: May 13, 2014, 01:28:57 pm »


               

The climb and jump actions are menu based. They are linked to Player Tool 01 - x3_pl_tool01.nss is the script. Activate the radial menu then point at the target and click. Its not perfect - especially jumping - and still needs a lot of tweaking, but its a start.



               
               

               
            

Legacy_YeoldeFog

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Climbing & Jumping - Project Q
« Reply #4 on: May 13, 2014, 01:53:51 pm »


               

Ah, thanks, but then I'll try to change it somehow to suit my needs! '<img'>