Whizard, I have this:
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Animation Conjuring Hands Up:
AssignCommand(oPC, ActionPlayAnimation(ANIMATION_LOOPING_CONJURE2, 1.0, 3.0));
Sound:
PlaySound("vs_chant_evoc_lm"));
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But I also need the visual effect of casting spell hands up... do you know how?
Is it ConjHeadVisual: vco_mehedelec01? (<< this don't work with effectvisualeffect)