variable defined without type.
To elaborate; I am trying to get a Player to a way point when they select a certain option!
example
NPC:Question
Player: answer one (sends to waypoint)
Player: Answer two [ends conversation]
last know somewhat functional script
void main()
{
object oPC = GetPCSpeaker();
object oJumpTo = GetObjectByTag("#######");
AssignCommand(oPC,JumpToObject(oJumpTo));
}
Problem you don't get to say otherwise or select an answer.
You need to create that conversation tree for multiple options.
[OWNER] Where on the island shall I teleport you to?
- "To the Rainbow Palm Tree!"
- "To the Pond of Ripples!"
- "Into the Cave of Light!"
- "I'm going to stay here for now."
On each selection the player can make, you would put the associated teleport script that would jump the player to the specified waypoint for each selection. This script goes in the ACTIONS TAKEN TAB of that line.
"To the Rainbow Palm Tree!" would be a script under ACTIONS TAKEN that teleports the player to your specified waypoint.
"To the Pond of Ripples!" would be a different script under ACTIONS TAKEN.
... and so forth.
FP!