Author Topic: Are we seriously going to do that again?  (Read 558 times)

Legacy_kuronue bloodlust

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Are we seriously going to do that again?
« on: April 10, 2014, 05:16:18 am »


               

If you are going to remove item ability PLEASE tell the players BEFORE they enter some of us use items for kin status and IT DOES effect the game-play for us greatly so YES of course we are going to avoid your servers like the plague if the accessory that holds all our species status and ability is able to be stripped and or missing its ability.


 


I speak of course for throws of us who remain competently reasonable with our races and are horrified that you allow powerhouses to remain untouched where as our down to earth races (mostly emulated by class and or preexisting race with limited ability outside standard) are left with only their vulnerability out of your sick humor as gms...


 


this was a problem in the past Item stripping why are we even preserving that NONSENSE??



               
               

               
            

Legacy_Squatting Monk

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Are we seriously going to do that again?
« Reply #1 on: April 10, 2014, 06:19:49 am »


               

Err... this seems to be unrelated to the scripting forum. If you have a problem with how a server is designed, you should probably take it up with them. Posting here is likely not going to help you.



               
               

               
            

Legacy_kuronue bloodlust

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Are we seriously going to do that again?
« Reply #2 on: April 10, 2014, 06:44:28 am »


               


Err... this seems to be unrelated to the scripting forum. If you have a problem with how a server is designed, you should probably take it up with them. Posting here is likely not going to help you.




That's not the point WARN US before hand because some of the scripted had it SAVE your character after enter (this is where it became an issue) so you got screwed and had to reequipt everything including other server items. so YES PLEASE WARN US SO WE DON'T WASTE OUR TIME.


 


thou to be honest as a builder I find stripping commands CHEAP unless its BS (never used bs armor or characters) the game has given you plenty of resources to deal with powerhouse players where monsters were concerned.


               
               

               
            

Legacy_Squatting Monk

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Are we seriously going to do that again?
« Reply #3 on: April 10, 2014, 07:13:14 am »


               

So as I understand the issue, you were playing with a local vault character and the server stripped some items from you and saved your character, causing you to lose your items, yes?


I can understand the frustration, but, as I said, venting about this is not the point of the scripting forum. This is a place to get help with scripts. You should contact the server administrator and/or post in General Discussion.



               
               

               
            

Legacy_kuronue bloodlust

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Are we seriously going to do that again?
« Reply #4 on: April 10, 2014, 07:29:36 am »


               


So as I understand the issue, you were playing with a local vault character and the server stripped some items from you and saved your character, causing you to lose your items, yes?


I can understand the frustration, but, as I said, venting about this is not the point of the scripting forum. This is a place to get help with scripts. You should contact the server administrator and/or post in General Discussion.




does anyone recall how bad island of dreams was; I do it wasn't about striping the items so much as striping too much than allowing things liek custom characters on equal with GODS in your server. no what I want to see is more of the 2da's that fix things like darkness my inquiry was more a lets not strip items but find better ways.


 


for instance darkness affecting shadowlords?


               
               

               
            

Legacy_Zwerkules

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« Reply #5 on: April 10, 2014, 01:25:46 pm »


               

Darkness affecting shadowlords? I have no idea what your rant is about. I get it that you're very upset because some of your items got lost on some never mentioned server, but what has this to do with scripting?


You should really find the right place to post your complaints. You'll reach hundreds of people in this forum - of whom nearly nobody knows what you are complaining about - and the handful of people working on the PW you complain about might not even read your complaints here.


If you want to start a discussion about the necessity of removing items from players, you should post in the persistant world forum.


If you think that some PW builders made mistakes others should avoid, post in the persistant world forum.


If you want to tell the builders of a PW how upset you are about your items getting removed, find the forum of the PW and post your complaints there.


 


It won't do much good posting your complaints about it here in the scripting forum.


               
               

               
            

Legacy_Pstemarie

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« Reply #6 on: April 10, 2014, 02:22:32 pm »


               

I believe they are ranting about the Shadowlords Campaign - a series of modules for NWN. In either case, the post belongs on the Shadowlords website and not in a forum about scripting routines.



               
               

               
            

Legacy_kuronue bloodlust

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« Reply #7 on: April 10, 2014, 06:16:59 pm »


               

the point is in the game itsself there are alot of things that can eb fixed with 2da's th scripts that change certin things about the games;


 


Darkness isn't suppose to effect a shadowlord they are suppose to and by the games function say they are immune to it (this is a actual status that is bestowed upon the prestige class) however I think Atari sat on its ass and waited for the players to fix that problem AND THEY DID I just cant find the 2da anymore in the vault the ultimate bug fix for nwnw that fixed everything wrong with the game even had darkness's save check work(another problem)


 


Base line when it comes to striping scripts NO SCRIPT should save the character afterwords and the server SHOULD have a warning in the description its not difficult to add one!


 


we are a player run community now we need to stop this nonsense with stripping scripts and darkness attacks on servers so lets add 2da alternatives that are better suited to a server than a god dammed item property stripping command!


 


of the strips I am ok with unlimited darkness, unlimited epic and other highly server destructive spells but I am only ok with unlimited being removed.


 


so instead of whining because I point out its a BAD IDEA worse now than it was back than how about I see more effort on a free no GM needed server? the GM should be able to enjoy their server not be a slave to it and the players should not have to deal with a GM immune to the shame rules they are forced to obey its a scripting ethics issue.


 


striping all property's form an item was a bad thing to do than it will continue to be a bad thing to do so LETS FIND ALTERNATIVES to item property stripping.



               
               

               
            

Legacy_Pstemarie

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« Reply #8 on: April 10, 2014, 06:54:09 pm »


               You lost me. What the hell is a shadow lord. You make it sound like a prestige class but its not one I'm familiar with.


I do understand your anger over unwanted item stripping but blasting everyone here for one builder's bad form is bad form also. Take it up with the builder of that module or pw.


Personally, I strip inventory because I don't want items coming into the module that aren't balanced for it. I also post such information in the readme.
               
               

               
            

Legacy_WhiZard

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« Reply #9 on: April 10, 2014, 09:08:42 pm »


               

Shadow lord is probably shadowdancer and its darkvision feat.  Darkvision does not penetrate darkness; besides the hardcoded bonus for detecting stealth at night there is little to it that is noticeable.  The shadowdancer darkvision feat is detectable by scripting, should a scripter need to reference if a character has it.  Ultravision is what needs to be used for darkness.  The spell resistance check used by the spell darkness is utterly meaningless.  It is designed only to negated effects if one has spell immunity to the spell, but unfortunately the check is for the last spell cast by the area of effect object.  So you still can see a success and failure message but never a "spell immunity."



               
               

               
            

Legacy_MrZork

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« Reply #10 on: April 10, 2014, 09:29:27 pm »


               

I must say, this thread has been mildly hilarious. I really like the aspect of a nearly context-free rant peppered with very specific complaints.


 


Can I try one?


Okay, I know that Coke is better than Pepsi, but ENOUGH ALREADY! Please stop changing the Pepsi emotes to poison emotes. Or, at least warn people that they will be auto-poisoned when they order Pepsi in the Tavern of Carbolinius! It's COMMON DECENCY!

 


It impedes role play to have this policy, so please stop it. No one poisoned the RC guild. I don't mind that the bonuses are different, but poisoning is not a bonus. No one is going to fix this for us, so we have to BE REASONABLE, PEOPLE.


 


This is not to say that something shouldn't be done about the griefing Shasta players. Obviously, we understand that. But, was it necessary to give all Pepsi players gnome arms? This has to end.

 


Now, pardon me while I start a thread to demand that people do a thousand hours of work to improve both new and old editions of the Custom Elf Portraits project.



;-)



               
               

               
            

Legacy_kalbaern

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Are we seriously going to do that again?
« Reply #11 on: April 13, 2014, 01:52:23 am »


               


I must say, this thread has been mildly hilarious. I really like the aspect of a nearly context-free rant peppered with very specific complaints.


 


Can I try one?


;-)




Thanks ... feeling less snarky after reading this tonight.


               
               

               
            

Legacy_kuronue bloodlust

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Are we seriously going to do that again?
« Reply #12 on: April 13, 2014, 02:50:29 am »


               


Shadow lord is probably shadowdancer and its darkvision feat.  Darkvision does not penetrate darkness; besides the hardcoded bonus for detecting stealth at night there is little to it that is noticeable.  The shadowdancer darkvision feat is detectable by scripting, should a scripter need to reference if a character has it.  Ultravision is what needs to be used for darkness.  The spell resistance check used by the spell darkness is utterly meaningless.  It is designed only to negated effects if one has spell immunity to the spell, but unfortunately the check is for the last spell cast by the area of effect object.  So you still can see a success and failure message but never a "spell immunity."




umm its a pnp thing... I noticed allot of servers having we do pnp but i see that complaint more offten now thani did back than. if your doing pnp do pnp and turn off the game.


 


Back on topic here searching for an on enter script I did find the BS replacement script YAY! (a script that replaces hacked item property's with their legit equivalent when you enter the server.)


 


i never put much merit in hacked items anyhow overstocking was issue and will remain one. but anyhow see we have a solution to the stripping.


 


instead of just striping the item entirely it replaces its property's with legit ones.


 


solutions like that one people they are out there lets start thinking about them instead of blindly ruining the games base functions.


               
               

               
            

Legacy_WhiZard

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« Reply #13 on: April 13, 2014, 10:00:51 am »


               


umm its a pnp thing... I noticed allot of servers having we do pnp but i see that complaint more offten now thani did back than. if your doing pnp do pnp and turn off the game.


 




 


Then why are you blaming Atari?  NWN 1 only has "shadowdancer" and "shadow lord" is only the name of a shadow summon, not a prestige class. Hard to say that they failed to give immunity, when they didn't even include the class.


 


Which brings up the next question?  Are you looking at NWN 1 or NWN 2?


               
               

               
            

Legacy_Pstemarie

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« Reply #14 on: April 13, 2014, 12:10:11 pm »


               


Then why are you blaming Atari?  NWN 1 only has "shadowdancer" and "shadow lord" is only the name of a shadow summon, not a prestige class. Hard to say that they failed to give immunity, when they didn't even include the class.


 


Which brings up the next question?  Are you looking at NWN 1 or NWN 2?




 


After looking at some of the OPs other rants - in other threads - I've come to some conclusions. In the thread they made about CEP, they definitely aren't familiar with it beyond a rudimentary level. Everyone that uses CEP - or has even bothered to read the CEP page - knows that the CEP2 includes all the CEP1 content, making a compatibility pack between the two versions unnecessary. They also seem to find that downloading CEP1 is confusing, clearly identifying themselves as unfamiliar with custom content in general. What is so confusing about dropping hak files into the /hak folder and a tlk file into the /tlk folder? The CEP documentation even gives you explicit instructions on how to set it up. They also complain about the time it takes to download and install the stuff. If you're so busy you can't take the time to do a 5 minute procedure, where on earth did you ever find the time to get back into a game that is, in and of itself, intensively time consuming?


 


To put it more simply, its all hogwash.