ShaDoOoW wrote...
WhiZard wrote...
ShaDoOoW wrote...
UPDATE: made those adjusments and turn out pretty good except the fact that polymorphed creatures doesnt use the special abilities form polymorph - I debugged this and found out that the engine simply doesnt grants them to NPCs. So any special shape attacks would have to be faked which is another problem. Solvable but...
Not entirely true. I know I wrote as much on the wikia article "Shifted ability," but the engine merely doesn't know how to find the ability using the GetCreatureTalent..() functions. If the ability can be deduced one could have them naturally used (full caster level) by using ActionUseTalent...(TalentSpell()) with the correct number inserted.
I tried that... GetHasSpell(SPELLABILITY_PULSE_WHIRLWIND) returned false, actioncast this spell failed as well and the trick with talent didt work either, I tried everything really
Icestorm works just fine with the talent trick, but I guess whirlwind never gets past the casting animation. I can see the icon for whirlwind, but the shifted form stays motionless. Perhaps it is just the user type 2 that need to cheat cast, I don't see any problem with user type 1.
Modifié par WhiZard, 19 février 2014 - 03:29 .