It is true that a 100% non scripted housing system would require DM involvement for the reason you have given.
Past systems I have played in did not sell keys, They sold deeds. The deed was an Item item that when used on a door of an unoccupied house would destroy the deed and then give the player a key to the house in its place. The house was then logged into the DB as sold, so that nobody else could buy the same house. I myself was not 100% on that system but it worked.
More to the question though is how do you see your system working.
There are also other questions that I feel need to be asked before a housing system is ever put into place. Things like:
Will the PC who buys a house own it forever? even if they leave the server never to return.
If PC property can be foreclosed on, what set of circumstances should trigger the event.
Are the PC's allowed to make extra keys for friends.
If the PC can make extra keys, can they also Rekey the lock if needed.? ( could the friend?)
How secure is the house, Can keys be pickpocketed?
Do we even want to use keys or just have the house recognize the PC. In other words the key really does nothing. the access to the house is all done by script tied to the PC.
So how do you think your system should work?
Modifié par Lightfoot8, 04 janvier 2014 - 11:18 .