Hi,
I'm trying to create a trap where boulders come down a hill at the player when the trap is triggered. Basically the same effect that giants have when they use their hurl rocks special ability. In the trap properties there is even a trap type called "rolling rock" but I can't find an On Trap Triggered script to go with it or a SPELL_TRAP_ constant that uses the hurl rocks ability. Does anyone know how I could set this up?
Thanks,
FallynRayne