Author Topic: Using Leto to change the custom content a module uses?  (Read 526 times)

Legacy_Rolo Kipp

  • Hero Member
  • *****
  • Posts: 4349
  • Karma: +0/-0
Using Leto to change the custom content a module uses?
« Reply #15 on: December 18, 2012, 05:11:20 pm »


               <digging out...>

The "inflate" from that state to D20 (or whatever, in a general sense) would seem to require a pretty large amount of work.

And again, that might be a good time to consider "translator" or "mapping" files (".ini"?) that will do like the anim mapper in NwMax... translate base resources into specific genre's (D20/Ravenloft/WH40K...etc...).

<...ancient dictionaries>