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Bioware Archive
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Bioware Archive V2
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Builders - Scripting
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Ability Cap - Anyway around it with scripting?
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Topic: Ability Cap - Anyway around it with scripting? (Read 350 times)
Legacy_Buddywarrior
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Ability Cap - Anyway around it with scripting?
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on:
December 02, 2012, 06:20:15 am »
Besides NWNX, how else can I avoid the +12 ability cap?
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Legacy_WhiZard
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Ability Cap - Anyway around it with scripting?
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Reply #1 on:
December 02, 2012, 07:11:30 am »
NWScript is bound to this limitation, no more than 12 higher than the base. Polymorphing is the only way of overriding the base in a positive direction.
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Bioware Archive
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Builders - Scripting
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Ability Cap - Anyway around it with scripting?