Great info eeriegeek TYVM!
I have other questions, these are about scripting / algorithms / etc..
I made a very long script, (5000+ Lines), which has well over 20 includes attached to it.
(Big system indeed)
Anyway, I used this system for ALL of the important & big conversations in my module, integrating them all together into two major scripting routine systems / sets of scripts...
The thing is, building the module takes much longer than normal, as many small scripts are linked to this humungous system of scripts...
Anyway, I guess my question is, was this a bad idea? Will it greatly effect game play / server resources (e.g. RAM / CPU usage), considering all the constants & size of all these scripts which would be firing A LOT, what do you think?
The main script include(s) use Switch/Case statments (multiples) to quickly find the functions for each line in all of these conversations (yes it was a bit of work trust me), anyway, I did it because I wanted to reduce the number of scripts in my module (there was well over 2400, now there is only 507)...
Modifié par _Guile, 12 mai 2012 - 01:56 .