Bioware Archive
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
SMF - Just Installed!
Home
Help
Login
Register
Bioware Archive
»
Bioware Archive V2
»
Builders - Scripting
»
Affecting Skills
« previous
next »
Print
Pages: [
1
]
Author
Topic: Affecting Skills (Read 329 times)
Legacy_DragonTayl
Newbie
Posts: 40
Karma: +0/-0
Affecting Skills
«
on:
December 18, 2011, 04:29:25 am »
Hello everyone.
I'm trying to figure out how to alter or affect skills - are they hard coded? I was hoping to find a script (or perhaps even a hook like spellhook) that fired when, say, a PC used "taunt", but I can't seem to find anything.
Logged
Legacy_Xardex
Sr. Member
Posts: 414
Karma: +0/-0
Affecting Skills
«
Reply #1 on:
December 18, 2011, 05:26:07 am »
It's all hard coded. There might be some nwnx plugin that allows some medling with them, but I haven't heard of it.
Logged
Print
Pages: [
1
]
« previous
next »
Bioware Archive
»
Bioware Archive V2
»
Builders - Scripting
»
Affecting Skills