I've never tried, but my gut says that it probably won't work.
I don't recall an OBJECT_TYPE_SOUND constant (Though I may be wrong).
What are to trying to do, exactly?
EDITED FOR CONTENT:
I have a weather system that uses a lot of custom sounds that are controlled by variables.
The way it works is with waypoints. I place all of my variables on waypoints, and then reference them for all of the variables I need for the weather in that area, including sounds.
Modifié par wyldhunt1, 17 décembre 2011 - 02:40 .