Xardex wrote...
What role do the names of the levels have anyway? Since there are no conversations or anything im just wondering do they ever actually show up... Also, can you change the names easily?
I acutally haven't put in the names, and really they don't have any value, hehe...
Anyway, The system is called The God Level System By Genisys, it will be released as soon as I get the max hit points thing fixed, cannot get it to work, for some reason...
I am 98% done with this, have tested it 100% and only one error left to fix!
YAY!
Unfrotunately, it's will not be "easy" to setup for most people, like some other system which work off a conversation, this one will require the merger of Module Event Scripts, but all I used where default scripts, and outlined how to merge each code insertion I have in the main module event scripts.
Other than that it's a freaking breeze (for the players), and for the builders all they have to do is adjust the (gen_gl_config) script to set the system up.
I've added some more custom controls in there to prevent (uber) characters from becoming overly powerful.
This should be posted today, as soon as I get a fix to the Max Hit Points issue..
The Powers Part of this system really take it a step above the other systems out there, as you can give your God Character's special Effects / Immunities etc... Which I gotta say, I'm dying to test out one of these level 100 Gods.
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I only put one Permanent VFX on the Immortals (so that they know they are indeed immortal, they get a Green Ion Stone around them)
Modifié par _Guile, 23 septembre 2011 - 09:24 .