I don't believe so.
What you could do is have a set of generic scripts that simply set an integer variable on the PC/NPC that determines which conversation node they are currently on.
SetLocalInt(oPC, "CURRENT_CONV_NODE", 1);
And then either put those scripts in the ActionsTaken tabs of those lines or if you have other scripts on those lines then just use ExecuteScript to execute the "node" scripts. This is the only options that comes to mind anyway.
Modifié par GhostOfGod, 24 août 2011 - 03:18 .