It's a great update. It not only adds 1.69 functions it handles variables in a much more sophisticated manner. Using the old system you had to place all variables on the PC. The Krit has enabled variables to be set on and retrieved from OBJECT_SELF, any object by tag, the PC, or the PC's party. This will make it much easier for builders with little or no scripting skill to create multi-player modules.
I'm not sure this is the best thread to be announcing it though. I don't imagine the lurkers here have much use for this particular tool.
Modifié par UrkOfGreyhawk, 03 juillet 2011 - 08:37 .