Hi, I'm currently working on a multiplayer module featuring multiple factions that players can join and there will be faction wars and race wars and ... well you get the idea.
Anyways, my question is this:
All PCs (Player Characters) are in 1 faction, the PC faction, so NPCs (NON Player Characters) will react the same to all PCs, so is there a way to change that? So an orcish guard would attack an elf PC for example, but not a half-orc PC
Because I really need to do that