Author Topic: Enabling Tag Based scripting in OC (Please help)  (Read 794 times)

Legacy_Wensicia

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Enabling Tag Based scripting in OC (Please help)
« on: March 25, 2011, 05:05:10 am »


               Is there anybody who can help me out with this? I'm trying to enable tag based scripting in the OC so that I can use the Rod of Fast Buffing in the OC. Unfortunately I am completely hopeless when it comes to scripting. I tried following the directions in this thread:
http://nwn.bioware.c...492716&forum=47

Again, I'm clueless as to how to go about doing this. I have made the attempt but don't understand what the person is talking about. I need it explained in moron terms that won't strain my few remaining brain cells. Could anybody please help me, pretty please '<img'>
               
               

               
            

Legacy_Baragg

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Enabling Tag Based scripting in OC (Please help)
« Reply #1 on: March 25, 2011, 04:35:49 pm »


               Have you converted the OCs to .mod form?
               
               

               
            

Legacy_Wensicia

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Enabling Tag Based scripting in OC (Please help)
« Reply #2 on: March 25, 2011, 05:52:51 pm »


               No I haven't. Do I need to do that first?

Edit: Okay all the OC modules are now saved as .mod

Edit again: NM I got it working by following the instructions here
http://nwn.bioware.c...456671&forum=47
               
               

               


                     Modifié par Wensicia, 25 mars 2011 - 07:20 .
                     
                  


            

Legacy_Baragg

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Enabling Tag Based scripting in OC (Please help)
« Reply #3 on: March 25, 2011, 07:28:03 pm »


               Cool.
               
               

               
            

Legacy_Lightfoot8

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Enabling Tag Based scripting in OC (Please help)
« Reply #4 on: March 25, 2011, 09:05:56 pm »


               BE WARNED.

I have not looked close enough at the OC to know if it is compatiable with TBS or not.   If you start having odd things happen. you may want to turn it back off.
               
               

               
            

Legacy_Wensicia

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Enabling Tag Based scripting in OC (Please help)
« Reply #5 on: March 26, 2011, 05:23:20 pm »


               Well it didn't seem to have a permanent affect. It stopped working when i quit the game and reloaded. I figured that what I done might possibly break stuff, there has to be a way to make the scrip "stick".
*sigh* Oh well
               
               

               
            

Legacy_Baragg

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Enabling Tag Based scripting in OC (Please help)
« Reply #6 on: March 26, 2011, 06:03:49 pm »


               You converted the campaigns, imported the scripts, insured tagbased was active right, compiled the mods then saved everything right? Just what do you mean by it stopped?
               
               

               
            

Legacy_Baragg

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Enabling Tag Based scripting in OC (Please help)
« Reply #7 on: March 26, 2011, 06:04:53 pm »


               Do you want it the buffs applied as a permanent effect that last through reloads?