Well I was the one who were giving the help here but just run into similar issue I can't explain.
So, I changed the Lay on Hands feat category in my Community Patch for default AI, cos there were wrong set resulted in this ability wasn't afaik used at all. So I changed it into correct one (btw feat.2da, line 299, collumn CATEGORY, default value of 7 changed to 5). But the creature with this feat that also get very badly wounded and tried to use it become bugged. It had no effect and since she was still injured she tried that again and again still with no effect and also it "frozen" that creature animations.
So I went to find where is problem, I added debugs into default AI libraries and suddenly it worked. Which i can't explain...
When I resaved all nw_c2_default* AI scripts and just recompiled them without any change into any AI library it didn't worked and creatures were bugged with the Lay on Hands.
But when I resaved the x0_i0_talent library (with no change there) and recompiled them again, it magically start to work without problems.
I tried the same on few other libraries, but it haven't had this effect. And I also tried to look if there is this library compiled in core nwn datas, but it wasn't there, so how is this possible???
Modifié par ShaDoOoW, 16 mars 2011 - 09:02 .