Baragg wrote...
What are you trying to do?
Think they are looking to apply an affect (as opposed to an Effect) on the door. For example, lock or unlock the door based upon a detected variable, like the class of the PC trying to use the door. I gave an example script in another thread, but NWN has no OnClicked event for doors like NWN2 does, so I can't offer a suggested way of running the script in NWN.
Modifié par _Knightmare_, 17 décembre 2010 - 02:54 .