Author Topic: A PW guild based castle system.  (Read 661 times)

Legacy_NightbladeCH

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A PW guild based castle system.
« on: October 09, 2010, 02:20:57 am »


               Hello everyone,

Ive played NWN for some time now and am helping script on one mod while also working on my own. If anyone has ever played a Mod Called DeX (Dungeon External X) I am looking for a system simular to that. If you have not, then what im looking for is basically a guild/faction owned castle that recruits its members via other players or even NPC's. I would like such said castles to be able to be attacked by members of opposing factions and vise versa. A system that allows its leaders/members to be able to bank money and perhaps even purchase upgrades (although this step isnt a necessity.) If anyone knows of a script i can snag that would be greatly helpful. Id prefer not to have to use Haks if i dont need too. Ive been thumbing through scripts on the nwn vault after a search turned up nothing and once i reached page 45....i got tired of doing so lol. Any help would be greatly appriciated guys, thanks in advance and take care all!
               
               

               
            

Legacy_GhostOfGod

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A PW guild based castle system.
« Reply #1 on: October 09, 2010, 03:47:23 am »


               Hmm...what you are asking for can be done, but this is something that will most likely take more than one script.

For a guild to recruit other players you might assign someone a widget to use. Or you could make a placeable with a conversation. A player uses it and accepts membership to a particular guild. You could make it so that they get a guild item when they join. Or a guild skin.

As far as the banking gos, you could grab a banking system off the vault, like Scarface's. And then just have the banker conversations check for correct guild.

I don't have any experience with Dungeon External so I can only give ideas or suggestions.
These guild owned castles would just have a lot of scripted checks for which guild it currently belongs to(main entrance, placeable use, merchant checks, etc..) Could use the database for persistence. And as far as the attacking gos, what are you looking for exactly? Are there certain things that need to be destroyed or certain things that need to be taken? Maybe they just need to capture a flag or kill a certain person. Maybe reach a certain thing deep inside that they just need to click? Will the guild castles be taken over by the oppositon guild? What will happen if it is attacked?

There is a lot of uncertainty here but it can all be done with some work.
Hope this gets things started for ya.
               
               

               


                     Modifié par GhostOfGod, 09 octobre 2010 - 02:52 .
                     
                  


            

Legacy_ehye_khandee

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A PW guild based castle system.
« Reply #2 on: October 09, 2010, 08:20:56 pm »


               http://nwvault.ign.c....Detail&id=3051



http://nwvault.ign.c....Detail&id=2479



http://nwvault.ign.c....Detail&id=1042



are three to consider if you did not see the in the vault search you did.



Be well. Game on.

GM_ODA
               
               

               
            

Legacy_NightbladeCH

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A PW guild based castle system.
« Reply #3 on: October 10, 2010, 01:31:20 am »


               I saw the first 2 in the nwn vault, however i didnt see the 2nd. Im will take a look at it and see if thats more to what im looking for. And as far as to answer yours questions Ghost, do i want it to be able to be captured, that would be neat actually but i didnt have that in mind originally.

Basically how they have it set up is when oPC attacks the outside door to such said guilds castle, it sends a shout across the server that that guilds castle is being attacked. Now that shouldnt be hard to do, some simple convo script on the door itself that fires when someone hits it, then they have a 2nd door on the inside as well which does the same thing. And the object is to gain entry to the castle to defeat its npc (and possibly by this point PC) defenders to get their "artifact".

It allows its guild members an XP boost for each artifact they possess. I was figuring on just using flags and doing something simular, or perhaps just have them as props. As far as large scripting checks for guild ownership i figured id just make a key for each guild door and a certain widget that allows players to port to their castles. The npcs would just search for their unique guild widget before allowing access to their shop.
               
               

               


                     Modifié par NightbladeCH, 10 octobre 2010 - 12:32 .
                     
                  


            

Legacy_Argentor

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A PW guild based castle system.
« Reply #4 on: October 10, 2010, 12:54:22 pm »


               I wrote a fortress/PW guild system with everything you mentioned and it was play tested (many years ago tho). I can send it to you.
               
               

               
            

Legacy_NightbladeCH

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A PW guild based castle system.
« Reply #5 on: October 10, 2010, 11:19:10 pm »


               

Argentor wrote...

I wrote a fortress/PW guild system with everything you mentioned and it was play tested (many years ago tho). I can send it to you.


Thought would be great thanks! Just lemme know who to I should credit it too. You can send it to my yahoo account. Its NightbladeCH@yahoo.com. If you actually have yahoo just log in and send it, if im not there then send it via email. Thanks for the response!
               
               

               
            

Legacy_Baragg

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A PW guild based castle system.
« Reply #6 on: October 10, 2010, 11:57:59 pm »


               The second one listed above http://nwvault.ign.c....Detail&id=2479 is nice we use it on Shadow Mountain. We have added a little bit here and there also, we tied it into our Sanctioned PvP system.
               
               

               


                     Modifié par Baragg, 10 octobre 2010 - 10:58 .
                     
                  


            

Legacy_NightbladeCH

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A PW guild based castle system.
« Reply #7 on: October 11, 2010, 10:25:02 pm »


               Ok ill check that one out, thanks for the heads up
               
               

               
            

Legacy_Arawan

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A PW guild based castle system.
« Reply #8 on: October 13, 2010, 01:22:30 pm »


               @Argentor



Any chance I might have a look at that as well? I am toying around with something similar to OP, and hope I might snatch a few ideas from yuor work..



If you will, you may email it to me at:  pacem@live.dk



Cheers.