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Bioware Archive
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Bioware Archive V2
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Builders - Scripting
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Bad AI when npc chases pc.
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Topic: Bad AI when npc chases pc. (Read 837 times)
Legacy_Uther78
Newbie
Posts: 36
Karma: +0/-0
Bad AI when npc chases pc.
«
Reply #15 on:
September 02, 2010, 08:56:09 am »
How i can make the script applies twice per round?
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Legacy_Uther78
Newbie
Posts: 36
Karma: +0/-0
Bad AI when npc chases pc.
«
Reply #16 on:
September 10, 2010, 07:31:05 pm »
I can make that the script dont applies if PC and npc are facing opposite directions?
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Legacy_Uther78
Newbie
Posts: 36
Karma: +0/-0
Bad AI when npc chases pc.
«
Reply #17 on:
April 03, 2011, 06:58:43 pm »
I have found another solution:
If the PC escapes, the melee weaponed enemy npc uses ranged weapons without losing the chase:
http://nwvault.ign
.c....Detail&id=3779
But it is not good for animals....
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Bioware Archive V2
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Bad AI when npc chases pc.