http://nwvault.ign.c...s.Detail&id=539
You will need to clean it up a bit probally but it works as you stated youw anted it to.
- Herbivores will flee when a non-ranger/druid gets within close distance, and always flees hostiles
- Omnivores will attack non-ranger/druids when they get close, but if the PC flees without engaging the omnivore in combat, it will eventually give up the chase
- Both rangers and druids are permitted to come near herbi/omnivores without them engaging in fight or flight. This could lead to some interesting ranger/druid-quest ideas