Author Topic: The DM - Nap Time - PC Sleep Wand - By Genisys  (Read 759 times)

Legacy_Genisys

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The DM - Nap Time - PC Sleep Wand - By Genisys
« on: July 26, 2010, 04:35:58 am »


               Got a pest?  I have got the ultimate answer for you, fight fire with fire!

I cast the ultimate spell on your PCs, the Uber DM Sleep Spell, you got Knocked the Hell Out!
(Why use hell or bann the PC when you can just make them 100% ignored by all & themself for 1 hour?)

So you wanna logg out and try to evade?  That's ok, you will be sleeping when you get back too....
Still want to be a pest?  We can apply this to every character you make, till your tired of making them...

(This was posted by request)

Here is the DM Sleep Wand System For Download - In an ERF with notes..
http://www.mediafire...qdmiondgctv2xm6  'Posted

(Corrected the Download, the last one was the old untested system, this one includes a test module)
               
               

               


                     Modifié par Genisys, 26 juillet 2010 - 04:43 .
                     
                  


            

Legacy_Lightfoot8

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The DM - Nap Time - PC Sleep Wand - By Genisys
« Reply #1 on: July 26, 2010, 05:23:58 am »


               Tells are not hooked by the OnPlayerChat Event, Therefor your script will not stop them. The only way I know to stop tells is with third party PlugIn's like nwnx.

Unless you have something in the ERF that stops them that I dont know about.  
               
               

               


                     Modifié par Lightfoot8, 26 juillet 2010 - 04:26 .
                     
                  


            

Legacy_Genisys

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The DM - Nap Time - PC Sleep Wand - By Genisys
« Reply #2 on: July 26, 2010, 05:50:24 am »


               OnChat (no matter if it's tells or DM channel) when you change their channel automatically makes them speak in that channel... (I could be wrong in this, but I'm pretty sure, as I've used this system in my Jail Room, & you can DO NOTHING! Chat wise...

My script WILL stop them from chatting of this I assure, use the test module and find out for yourself.. If You like I could prove it to you by giving you the code to test...

(Set an Interger on the PC, in the OnPlayerChat event check for the integer)

eg..

int nNC = GetLocalInt(oPC, "NO_CHAT"); //Obviously you would set this to TRUE

if(nNC)
{
SetPCChatVolume(TALKVOLUME_TALK);
SetPCChatMessage(" ");
return;
}

I assure you it will come out as nothing.. & in talk mode...(Instead of Tells)
So, they may still speak but the text will be blank...
(I think if you use "" it will not come out at all)

Therefore you could technically disable tells 100% in your module, if you wanted to...

PS> The Age of your Information is important... (Not All Sources of Information are accurate 100% of the time) Consider the source of your information, and the source CAN BE WRONG! Information can often become outdated or obsolete, just something to consider.

(And they thought Genisys didn't know a few tricks... Whoz laughing now? >> Surely not the players)
               
               

               


                     Modifié par Genisys, 26 juillet 2010 - 04:51 .
                     
                  


            

Legacy_Lightfoot8

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The DM - Nap Time - PC Sleep Wand - By Genisys
« Reply #3 on: July 26, 2010, 06:00:42 am »


               I tested it to make sure before I posted, I was hopping you where right. With you script in the OnPlayerchat Event unfiltered, Meaning there was no If statement so it would capture all chat. I was unable to talk, but could still send tells.


Genisys wrote...

PS> The Age of your Information is important... (Not All Sources of Information are accurate 100% of the time) Consider the source of your information, and the source CAN BE WRONG! Information can often become outdated or obsolete, just something to consider.

(And they thought Genisys didn't know a few tricks... Whoz laughing now? >> Surely not the players)



 This is why I test things myself 90% well 75%,  umm well mabey 50% of the time before posting. In this case I fell in the correct 50% bracket.   The tells are not filtered. Therefore you can not change them to the talk channel, they are never hooked to do so.
               
               

               


                     Modifié par Lightfoot8, 26 juillet 2010 - 05:05 .
                     
                  


            

Legacy_GhostOfGod

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The DM - Nap Time - PC Sleep Wand - By Genisys
« Reply #4 on: July 26, 2010, 06:03:50 am »


               Directly from the 1.69 Lexicon:

OnPlayerChat

The script attached to this event fires when a player issues a text chat message on the talk, whisper, shout, party or dm channel. A private tell between two players DOES NOT trigger this event.

Trigger

A player issues a non-tell based chat message.
               
               

               


                     Modifié par GhostOfGod, 26 juillet 2010 - 05:05 .
                     
                  


            

Legacy_Genisys

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The DM - Nap Time - PC Sleep Wand - By Genisys
« Reply #5 on: July 26, 2010, 06:13:41 am »


               Well, I'm telling you guys, if your sitting in my jail or in Fugue (dead but walking around) you simply CANNOT use Tells... I gave you the code in my script, you can believe me or not, but of this I'm positive... (I've tried to use tells it does nothing on my module... (You speak something else))

Whether the Tells are somehow hooked on my module into my chat script, I don't have a clue, because I do use NWNX I'm led to beleive this could be the case... Though whatever the case may be, the chat code I gave you does work..

Despite the fact if the chat override works or not, they are in a cutscene, and I assure you they cannot send ANYTHING in cutscene... (So the system will work for sure, for you, of this I'm sure) 


'Posted
               
               

               


                     Modifié par Genisys, 26 juillet 2010 - 05:15 .
                     
                  


            

Legacy_Lightfoot8

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The DM - Nap Time - PC Sleep Wand - By Genisys
« Reply #6 on: July 26, 2010, 06:16:19 am »


               Is your server running ? I am willing to give it a try and eat my words


EDIT:  It is late here I am heading to bed in about 15 minutes.  If I dont hear from you by then just let me know when I can have a chance to test your system.  I really do hope you have a way to block it.  And would love to find out how you are doing it, If it works.   
               
               

               


                     Modifié par Lightfoot8, 26 juillet 2010 - 05:34 .
                     
                  


            

Legacy_Genisys

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The DM - Nap Time - PC Sleep Wand - By Genisys
« Reply #7 on: July 26, 2010, 06:02:27 pm »


               Underworld is hosted by Werehound now, under action, that's one of my modules, just hit the guard, go to jail, and you can try to send tells, you may want to be in party first...



I no longer host a server, I'm dedicated to building mostly, and playing of course
               
               

               
            

Legacy_Taino

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The DM - Nap Time - PC Sleep Wand - By Genisys
« Reply #8 on: July 27, 2010, 05:11:28 am »


               I just tried the "Tell" theory and sorry to say it doesn't work Genisys. I can say when I went to change the chat line it didn't go thru. But when I was in prison chamber I sent you a "Tell" and you did replied back. But when I sent another "Tell", A] you either didn't respond because you and the others were busy killing a Dragon or B] ignored me because I told you I was in the prison chamber or C] the "Tell" theory worked.



Either way I wanted to test this out for myself and post my findings.
               
               

               
            

Legacy_Genisys

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The DM - Nap Time - PC Sleep Wand - By Genisys
« Reply #9 on: July 27, 2010, 07:25:09 am »


               Ok, maybe I was wrong then... '<img'>



I've been wrong before.. '<img'>