This is a placeable, yes?
Go to properties, In the advanced tab, put the conversation you want. Make the placeable useable. In the script tab, go to the 'On Used' event and add this script:
void main()
{
object oPC = GetLastUsedBy();
ActionStartConversation(oPC);
PlaySound("al_mg_crystalnt1");
}
That should work the way you want it to. The placeable will start its conversation and most don't have a default hello, so you should be fine. (writing this at work, so if I make a mistake, I apologize)
The sound is a neutral magic crystal. You can look in the Lexicon for other sounds. You can also place the sound on the first thread of the conversation in the other actions tab.
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good gaming.
Modifié par KooKoo88, 27 juillet 2010 - 02:01 .