Author Topic: Texturing the standard tilesets  (Read 879 times)

Legacy_boodah83

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Texturing the standard tilesets
« Reply #15 on: March 09, 2016, 09:19:07 am »


               


 


I feel your pain of trying to retexture this set as Paul and I had to basically remap almost every tile for it to look decent. 




 


I hear you. When adding the tcn building and alley terrain to Q's TNO I also had to remap those tile by tile to make them look halfway decent. In the end I'm quite happy with how it turned out, but I think that's mostly due to the new textures Paul did.


 


Anyway, really like this tileset and would love to see this finished someday. 


 


Oh, and welcome back, dude!