Author Topic: How do you use an appearance from a HAK in a script?  (Read 371 times)

Legacy_lluewhyn

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How do you use an appearance from a HAK in a script?
« on: September 24, 2015, 03:10:53 am »


               

Quick note, I'm using the CEP 2.4 and Shayan's Subrace (among other things). For a skeleton subrace, I'm wanting to use the Dynamic Skeleton Appearance. All of the constants are the Bioware standard, so how would I determine the appearance integer I need?


 



               
               

               
            

Legacy_meaglyn

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How do you use an appearance from a HAK in a script?
« Reply #1 on: September 24, 2015, 03:26:59 am »


               

Just use the integer itself.  The constants are not needed, they only serve to make it easier to read.


 


Edit: What Proleric said. I read that too quickly '<img'>



               
               

               
            

Legacy_Proleric

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How do you use an appearance from a HAK in a script?
« Reply #2 on: September 24, 2015, 05:31:19 am »


               

The integer is the row number in appearance.2da, which you'll find in the CEP top hak.