I'm mainly trying to get the grass to be close to the same across the tilesets that I plan to use, like standard Rural, TNO, Medieval, and so on. That way when zoning between the different tilesets they will look close to the same.
Once I have the grass done I will work on leaves, brush, and roads. I just want the transition between my different tilesets to blend well.
Before
What I am working on
I like working with different tilesets because not one tileset offers everything. However if I just use them with out making changes the grass, trees, and roads are all different. When I leave a town on a road I want the road, grass, and trees to look close to the same down the road in then next area/tileset.
As for buildings, different towns can vary on the looks of buildings from town to town wood, stucco, brick, stone, and so on. So reskinning buildings is something I will do and or use some work that others have done to get the look I want. However that will come later.