I believe its hooked up to the original ogre, and not the Q one
Which is a slight problem because the Q ogre has some renamed nodes.
Its all fixed - yes, the Q ogre uses different nodes so it was just a matter of altering the node names in the stone giant. Therefore, the Q version is slightly different than the original posted by TAD...
1. The Stone Giant uses the full animation set (like a dynamic model), while preserving the original DLA ogre attack animations
2. The Stone Giant is scaled to be slightly smaller than TAD's original, matching its size to the stone giant model already existing in Q.