Author Topic: Custom Content Challenge: August 2015: Open Seas and Rivers  (Read 2848 times)

Legacy_Shemsu-Heru

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #15 on: August 03, 2015, 04:23:03 pm »


               

Haproons.jpg


 


Harpoons as spear models...


 


 


Haproons_01.jpg


 


Also includes a throwing version. This version replace shurikens; Which also, is compatible with  Vaéi's "Throwing Spears / Javelins" Hak...


               
               

               
            

Legacy_Tarot Redhand

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #16 on: August 03, 2015, 11:54:31 pm »


               

<warning fake nautical speech ahead>


 


Harpoons? What about Mobey Dick then ye lubbers? Arrrgh!


 


TR



               
               

               
            

Legacy_The Mad Poet

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #17 on: August 04, 2015, 12:31:56 am »


               

I'm going spear-fishing tomorrow to celebrate!



               
               

               
            

Legacy_henesua

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #18 on: August 04, 2015, 01:34:09 am »


               

That diving suit without the helmet could be a robe, and the helmet itself an actual helmet. Could be an interesting thing.


 


The only issue with robes that I find however is that you need to create a copy for every phenotype.


 


Perhaps it could be an assembly of parts with special thought applied to how the joints work.



               
               

               
            

Legacy_The Mad Poet

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #19 on: August 04, 2015, 01:53:54 am »


               

Robes interacting with phenotypes are such a bloody pain. However I would prefer a robe. Less bloody 2da edits that way.



               
               

               
            

Legacy_Shadooow

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #20 on: August 04, 2015, 07:18:54 am »


               

seacave.jpg


 


as promised, here is a new group for tropical tileset (a walkable water tiles are expected to be used with this)



               
               

               
            

Legacy_Shemsu-Heru

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #21 on: August 04, 2015, 09:06:25 am »


               


That diving suit without the helmet could be a robe, and the helmet itself an actual helmet. Could be an interesting thing.


 


The only issue with robes that I find however is that you need to create a copy for every phenotype.


 


Perhaps it could be an assembly of parts with special thought applied to how the joints work.




 


In that kind of diving suits the helmet is fixed with the metal piece of the chest, and can't move with the head, that is the reason why the helmet have several portholes. So , for better accuracy, the helmet, probably, should be part of the robe and not be affected by the head and neck bones.


About phenotypes I don't think that it have to be a great problem. After all, anybody rides a horse or fights like a ninja, wearing a 19th century diving suit...


               
               

               
            

Legacy_The Mad Poet

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #22 on: August 04, 2015, 02:46:26 pm »


               

Well have you ever seen anyone try? I'm... on the depths of the internet... someone has posted a video of just that.  '<img'>



               
               

               
            

Legacy_Shemsu-Heru

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #23 on: August 04, 2015, 05:25:56 pm »


               

Haproon-Gun.jpg


 


A steampunk style harpoon gun, probably developed by gnomes. Added as Heavy crossbow model. It's based on a design from "deviantart":


 


http://beaulamb1992....n-gun-371052055


 


 


Haproon-Gun_01.jpg


 


 


 


Haproon-Gun_ammunition.jpg


 


Also includes some new harpoon-icons for bolts...



               
               

               
            

Legacy_Shemsu-Heru

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #24 on: August 06, 2015, 11:33:47 am »


               

Could someone help me please?!


I have developed a basic cetacean animations group; From the NNW shark animations. I have  exported the mdl file with the animations using NWmax tools. However when I import the mdl file it have lost all the animations. Any idea what is the problem?


Here is my 3dmax file it has been made with the 2010 version. Thanks!


 


https://dl.dropboxus...ean_project.max



               
               

               
            

Legacy_PLUSH HYENA of DOOM

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #25 on: August 06, 2015, 04:51:10 pm »


               

Ye olde Victorian era Bathysphere, for ye diverse and sundry explorations of ye Deeps...


Bathysphere.jpg


A blob with bits on, basically... The portholes look emptily black in the image, but they actually use that old shiny texture BioWare used on their mirrors which looks anything between fathomless black and bright silver depending what angle you look at it and thus the portholes are a bit more "glassy" than they may appear here.


 


My ATLANTIS Modules begin with the arrival of a Victorian Professor, his granddaughter (and an obviously doomed diving bell operator who gets eaten in the first ten seconds) in the crystal-roofed, long since sunken continent of Atlantis. They arrive by means of this Bathysphere, the professor hoping to prove his theories upon the lost continent of Atlantis and finding considerably more than he imagined...


They find the imperious, callous Atlanteans to be enslaving people whose vessels are drawn down from the surface by arcane powers. They find that monstrous aquatic Spleens (such beasts are mandatory in my Modules) infest the whole realm and attack everything in sight, the Bathysphere included, stranding them at the bottom of the ocean... And that their arrival begins a chain of political change and manipulation within the citadel of Atlantis which may have unimaginable repurcussions for not only the lost world at the bottom of the sea but also the surface world as well...


Atlantis is defended by the last power of Moon and Sun which Atlantis harvested whilst on the surface thousands of years earlier, these powers made corporeal in the form of Selena, the Moon Goddess (the central character, yes, the tall, voluptuous, blue individual above) and her brother, Helios, the Sun God, the twin Guardians of Atlantis... though as Selena learns from the professor's granddaughter about the Suffragette movement and discovers what slavery really means to those under the whip, she begins to vehemently question what she's guarding...


 


All of which you utterly don't really need to know, since it just means you get a rusty metal ball with bits sticking out. If you want one. And if you can think of anything worthwhile of your own to do with a Bathysphere in NWN...



               
               

               
            

Legacy_Shemsu-Heru

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #26 on: August 07, 2015, 03:56:41 pm »


               

Dolphin.jpg


 


A dolphin creature for NWN. Finally I could solve the problem with animations. It uses a modified version of the NWN shark animations. Animations aren't my strong point, however it think that the result is decent enough, and is better than nothing.


 


 


Dolphin animations sample:


 


https://dl.dropboxus..._animations.gif


 


 


The dolphin model is one from "animium.com"


 


http://animium.com/2...olphin-3d-model



               
               

               
            

Legacy_Tarot Redhand

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #27 on: August 08, 2015, 12:28:12 am »


               

If someone wants a real challenge, how about a fully animated giant octopus/squid/cuttlefish/nautilus (animal that is)/kraken/ammonite/marsh mangler (armoured fresh water version of a squid). In other words something with arms/tentacles (strictly speaking an octopus has no tentacles, just 8 arms).


 


TR



               
               

               
            

Legacy_Killmonger

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #28 on: August 08, 2015, 01:30:24 am »


               

':pinched:' 


GAHH !


 


Numerous cpu/ hdrive meltdowns and RL cause me to miss out on these last few challenges.


 


I can't barely stand it that I have no time to concentrate upon some various submissions.


(Many wips in abeyance...)


 


I just adore so much the work that the you all (ccc contributors) have accomplished so far.


 


Shemsu-Heru:


I really like the dolphin !


( Fyi: I have many other deep sea meshes/textures that came from previous harvests)


 


Please consider that the shark anim is only the beginning (I was working on it too)


Dolphins have numerous behaviours that could be well captured by custom animations.


But I have had no time to work on it ....  ':crying:'


               
               

               
            

Legacy_MerricksDad

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Custom Content Challenge: August 2015: Open Seas and Rivers
« Reply #29 on: August 08, 2015, 01:56:34 am »


               

If anybody needs a 3d model outline for a squid/octopus, I picked up this image from an advertisement on facebook a few years ago, put it in my downloaded images folder, and intended to clone it off for use here.


 


1QvuZFZ.png