Author Topic: CEP Weapons  (Read 475 times)

Legacy_FunBun7

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CEP Weapons
« on: May 01, 2015, 07:26:13 pm »


               

I have always treasured NWN as one of my favourite games, but up until recently I felt I missed the Epic campaign that HotU just doesn't really offer. That is why I downloaded the Sands of Fate campaign and started playing it. I really like this campaign, including the new weapons provided by the CEP. Then I found out I couldn't be a cool weapon master with a Falchion or Mercurial Greatsword. I did some research and it appears that due to Bioware's hardcoding it is impossible to create feats such as Weapon Focus for these weapons. I also found out that it is possible to swap weapons so that, for instance, WF: Club would give the bonus to Falchions and no longer to Clubs. I tried to implement that, but hadn't really a clue how to do it. I also saw people mention nwnx_cool, but couldn't find any information on how that works either. Could anyone help me out how to implement these 'swaps' in NWN? Weapons like Club, Sling, Shuriken and Hand Axe are examples of weapons I never use and could be used for the swap.


 


Thanks in advance '<img'>