Author Topic: Request: Masked Lich's head as helmet?  (Read 513 times)

Legacy_Grani

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Request: Masked Lich's head as helmet?
« on: April 20, 2015, 10:20:01 pm »


               

Well, there are almost no helmets that resemble hoods or masks and I'd need such.


 


But there is one model with a really nice hooded and masked head - the disguised lich.


 


This is the fellow I'm talking about:


 


j73xnm.jpg


 


So, would it be difficult for someone to take the head's model and make it available as a helmet model? It would be nice if the colors of the hood and mask (perhaps even eyes, as these red monsters are not necessarily what everyone needs) were customizable, too.


 


Thank you in advance if anyone does this. '<img'>



               
               

               
            

Legacy_PLUSH HYENA of DOOM

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Request: Masked Lich's head as helmet?
« Reply #1 on: April 21, 2015, 06:30:42 am »


               

I'm dealing with it...


 


Give me a day or two and I'll hit him with a big brick when he isn't looking.



               
               

               
            

Legacy_PLUSH HYENA of DOOM

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Request: Masked Lich's head as helmet?
« Reply #2 on: April 21, 2015, 09:47:00 am »


               

I've dealt with it...


 


Forget all that I said about giving me a day or two... I'm still deeply involved in grappling my acid-blooded Xenomorphs so, since sawing people's heads off is quick and easy, I thought I might as well do this first.


So, the 1.69 Masked Lich has duly been hit with an enormous brick, had his head sawn off and been generally Hyenaomized.


SEE how you can now Put A Bag On Your Head!


PHoDbag.jpg


As always, there aren't enough colour channels on a PLT texture to do anything properly so I had to use Metals for a couple of things, though I'd have preferred to be able to use Leathery, Clothy channels for everything. Ho-hum. Just for the record...


Leather 1 - Disgustingly Shrivelled Face.


Leather 2 - Nasty Evilist Eyes.


Cloth 1 - Hood (or Big Bag).


Cloth 2 - Flappy Mask Thing.


Metal 1 - Not Particularly Elegant Trim.


Metal 2 - Filthy Smeary Blob Design down front of Mask.


The All New (except for the old bits) PHoD Bag On Head helm model is available now in the same place as my other rubbish head helm hat thing whatsits...


http://neverwinterva...phod-heap-heads



               
               

               
            

Legacy_Grani

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Request: Masked Lich's head as helmet?
« Reply #3 on: April 21, 2015, 10:18:19 am »


               

Great job! There'll be karma knocking on your door on the Vault.



               
               

               
            

Legacy_PLUSH HYENA of DOOM

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Request: Masked Lich's head as helmet?
« Reply #4 on: April 21, 2015, 11:05:44 am »


               

No problem!



               
               

               
            

Legacy_Haverok

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Request: Masked Lich's head as helmet?
« Reply #5 on: April 21, 2015, 11:51:18 pm »


               

http://neverwinterva...ck-blades-armor - seeing as you did this pretty quick, PhoD... could you perhaps turn Jack's head into a helmet?



               
               

               
            

Legacy_PLUSH HYENA of DOOM

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Request: Masked Lich's head as helmet?
« Reply #6 on: April 22, 2015, 07:16:07 am »


               

No idea who "Jack" is, but I've downloaded the model and I'll have a look at him with a large analytical brick. If it's as straightforward a decapitation job as the Lich, you'll soon have TWO BAGS to put on your head.



               
               

               
            

Legacy_werelynx

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Request: Masked Lich's head as helmet?
« Reply #7 on: April 22, 2015, 06:27:46 pm »


               

http://neverwinterva...ity-vfx-project



               
               

               
            

Legacy_PLUSH HYENA of DOOM

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Request: Masked Lich's head as helmet?
« Reply #8 on: April 22, 2015, 10:16:42 pm »


               

Sorry - got sidetracked...


Have jumped up and down on the second Bagged Loon with a Bag on his Head and done nasty things to him with a series of bricks. Thus there are now TWO DIFFERENT Helm models of dirty great Bags on Heads in the same place as before - see link on my earlier Bag post.


PHoDbag2.jpg


Also as before, there aren't enough PLT channels to do anything worthwhile with, so Bag2 also uses all six, including Metals. (Have eliminated all the Skin, Hair and Tattoo channels that were on the original PLT since those don't apparently work on Helms and thus tend to render a seriously chronic mess-up disorder syndrome whenever the noxious things are allowed to walk freely on silly hats... Or Lumpy Bags, in this instance.


The only real problem with this second Bag is that the original model has a gaping hole in the underside where someone presumably cut it off a model converted from some other game. I haven't gone trying to sew it up since, when the Bag is on your head, very little of the hole shows, especially if you wear lumpy clothing.



               
               

               
            

Legacy_Haverok

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Request: Masked Lich's head as helmet?
« Reply #9 on: April 29, 2015, 06:34:08 pm »


               

uhm... stupid question, how could I access helm models above 50 in aurora? 


I mean, is there any way to expand the list I have?^^"


Coz I cannot seem to find any fitting 2da for that.



               
               

               
            

Legacy_Thayan

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Request: Masked Lich's head as helmet?
« Reply #10 on: April 29, 2015, 07:21:18 pm »


               

In the baseitems.2da, try changing MaxRange for the helmet line to 255.



               
               

               
            

Legacy_Haverok

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Request: Masked Lich's head as helmet?
« Reply #11 on: April 29, 2015, 09:10:31 pm »


               

Thanks, it seems that for some reason I had this 2da doubled and one of the version had just range of 50 and was overriding the correct one.


Merci. ;-) 



               
               

               
            

Legacy_PLUSH HYENA of DOOM

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Request: Masked Lich's head as helmet?
« Reply #12 on: April 30, 2015, 10:24:56 pm »


               

Equally you could just change the model names...


There's no reason they have to have the numbers I gave them - those just happened to fit a couple of contiguous gaps in my reekingly huge pile of eerily strange Helms.