Hey guys,
Spent all last night putting wing nodes on a bunch of monsters to find out this morning that some of them "float" while the monster is moving.
Good example is LoW orcs from his arbor falls haks. I restored the models to non-wing node versions and still when I shoot them in game with arrows, the arrows float in place stationary half the time. They are sticking into where the model was and not where it is.. but only sometimes. Sometimes the arrows actually stick into the model correctly.
When I apply wings on them the wings stay in place and don't move with the creature. So for instance when I kill them the wings are floating above their body.
Another strange thing is the Q orc models do not have the arrow float problem but have the stationary wing problem.
Does anyone know what causes this and could suggest a solution?
Thanks in advance!
Here is an example of the wing node I added to the mdl via notepad:
node dummy wings
parent c_hob
position 0 .2 1.45
orientation 1.0 0.0 0.0 0.0
wirecolor 0.333333 0.109804 0.694118
endnode