After examining the Q gorillas, I can now see that the skin is great, and the textures are awesome, but I also see why people might be having issues with the animations. It seems to use a modified cat skeleton, and moves more like a lunging cat. So I will continue to upgrade my own animations and I might even go so far as to wrap the Q model to my bones and re-release that too, if approval is given for such a thing.
Again, the skin and texture are great. I don't know if the skin started out as a copy of the model I am using from freemodels, but its head definitely looks different. It has less polys than mine (which is good), and is tweaked in spots I had not previously considered, such as around the eyes and brow.
If you haven't seen it yet, definitely give it a look. You can find it listed in the q_creatures.hak as c_gorilla/c_gorilla_brown, with textures simply named Gorilla and GorillaB, using Q appearance entries 1336-37.
When it moves, it kinda looks like a rubber kid's toy, and because the bones are just sticks, it gives a bad shadow (or none at all), so I gotta improve on that, otherwise, great model.