Excellent news Draygoth28!
You are so fast at it....
While you're at it would you consider including the zt2 Grevy (a big zebra) and the zt2 Gerenuk (giraffe like)
I've tackled the zt2 wildebeest and some of the other antelopes (all working) because they all tend not to be used as rideable
But I have questions....
1) If I need to adjust the animation limits of just one part by just a little bit, I know there is a method for adjusting the entire file in max, It was like... selecting all the animation and then selecting the last keyframe using ctrl, or alt or something. Does this ring a bell anyone?
(My neck animations need to be lessened so the critters snout doesn't hit the ground)
2) Everything works fine in max, But how many skins can a bone be simultaneously connected to in Nwn1?