Author Topic: NWN Vault Restoration  (Read 3912 times)

Legacy_Carcerian

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« Reply #75 on: July 02, 2014, 01:10:53 pm »


               

Yup, or if we're lucky the gfx and files DNS just got changed, otherwise, in the immortal words of Space-Marine Lt. Hudson:


 


avatar_aliens_game_over_FNcXMhyS.sized.j


 


At least till an IGN vault backup torrent or ultra-mega-cloud is created that is  '<img'>


 


(I spent the last few days migrating the entries I could (~350 pages) so hopefully i got lots of major scripts, systems, tools, tutorials, at least


till the last fail caught me in the middle of classic conversion modules, thankfully i got all the premiums and cancelled ossian mods up...)


 


For now if there is anything you cant live without, request it and hopefully Rolo or one of the others with full backups can post it for you.



               
               

               
            

Legacy_Verilazic

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« Reply #76 on: July 02, 2014, 04:55:41 pm »


               

Yep, nwvault is a shell of it's former self for me too. =/



               
               

               
            

Legacy_Carcerian

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« Reply #77 on: July 02, 2014, 05:24:32 pm »


               

Note: we can at least still rescue tons of quoted scripts, and the descriptions for entries for files that we might still all have ferreted away on our various hard drives or other media storage.


 


(For example i just posted "socally sweeter" and "danmar's weapon resource toolkit" from my usb with old vault descriptions using the original authors descriptions and titles.)


 


*still rooting around for other old treasures ppl still might find of use or value*


 


(Semi-Sorted _nwn_dev_ folder: 66,781 Files, 575 Folders = 6.29 GB (6,762,852,352 bytes)


+


(C:\Documents\Books\RPG folder: 26,292 Files, 709 Folders =136 GB (147,021,914,112 bytes)



               
               

               
            

Legacy_Bannor Bloodfist

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« Reply #78 on: July 02, 2014, 07:29:29 pm »


               

Actually, I don't remember ever even noticing the vnfiles.ign.com as being part of the download links.  Up to around 3 or 4 am this morning things were working fine, I opened up a bunch of pages using firefox which allows multiple tabs etc, and had started downloading... grabbed about a dozen files and finally went to be, re-started the computer this afternoon and now none of the remaining tabs downloads works.  So, they either a) added a change to the download links or 'B)' shut down that particular server finally.


 


Likely the later as who pays attention to the actual link a file comes from, you just click and download and move on.  So likely that part from vnfiles was always there, but it always worked and we just didn't notice. 


 


I grabbed what I really knew I wanted, just had the extra tabs of things I still wanted to investigate, most of which was on the order of newsfeeds created by maximus.


 


Oh well, we knew it was coming.



               
               

               
            

Legacy_Gruftlord

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« Reply #79 on: July 02, 2014, 07:31:41 pm »


               

how big is the NWvault when put into a 7zip? is a torrent distribution (maybe divided by categories) the way to go from here? get it spread around so more people can start uploading to the new vault?


i'm sitting behind a University network here. so at work hours (europen time) i could serve as a good host, though 500GB are a bit too much for my laptop. the speed is awesome though. 100MB per second (at least 100MB files just seem instantaneous) when downloading from the new vault (which also speaks for the new vault network).



               
               

               
            

Legacy_Carcerian

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« Reply #80 on: July 02, 2014, 07:50:39 pm »


               

I was in mid-moonlight-module-migration when i noticed it go down, http://vnfiles.ign.com/ fileserver layer for the IGN vaut, its the part that failed second last night, screenshots went first, about 15 min before, and main page gfx went down a little bit after rest (~2:00 AM PST or so)


 


Rolo said something main folder was ~ 558 GB i think or so? (off-hand guess)


So Half a Terra-Byte or 5580 MB?


 


Your upload speed will most likely be 20-30% as fast as download rating if lucky, or 10% average, if that...


 


Check your UP/DOWN ratio with a few internet speed tests to measure your "real" connection rates: https://www.google.c...rnet speed test


 


Just for a fast local ISP ping/up/down test, im trying http://www.speedtest.net:  I averaged ping 7, standard for a near-ish ISP , but while I am


@ a promised 30 Mega-Byte-Per-Second, testing to a city 10 miles away, im getting 9.45 Mbps raw DL speed, and 4.31 mbps raw upload speed.

(my aging router's ceiling slows dl speeds, but not upload, so im getting speeds @ a little more than 30% download and 15% upload rate ATM)


 


The rule-of-thumb is to expect only 10-50% of what your ISP claims the connection speed is, as far as DL speeds go, and expect upload to be around 5-25% rated speed tops realistically...


 


timex_sinclair_1000_ad.jpg


 


(The old 56k dial-up modem that gave only 5-10k


actual dl speed still pretty much also todays same


1/5-10 ratio, unless you live next door to your isp)



               
               

               
            

Legacy_Bannor Bloodfist

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« Reply #81 on: July 02, 2014, 09:12:25 pm »


               

Most home users are limited to a max of 10MB per sec due to their home network, Even those that have upgraded to the latest higher speed routers may still be limited by any single device connected to their network that is slower... have an old networked printer

that still has the 10mb limit, then everything on your net will max at that speed UNLESS your router is one of the more expensive ones that allows multiple speeds per connect.  If anything on the net is wireless, they again lower your speeds to whatever the slowest device on the wireless lan has. 


 


Basically that is what you are seeing, you are locked at the max speed of your router, NOT your ISP. 


 


However, having said that, 99% of ISP's have a network capability built in, I can't remember the name, but it is a preference of service type system, they have the ability to provide rated speeds to the speed test sites we all use and those sites get a preferential speed of service at or higher than what they claim your speed will be, but everything else is graded downwards... and yes this is considered legal currently, just read all the failed lawsuits against comcast for reference.  My current, and only available ISP in my area, has their own telephone service built in... they make all the other internet phone carriers receive a SLOWER and more noisy connection... their phone is crystal clear, yet anything provided by another carrier it deliberately dropped in quality... ohh, that's the name  "Quality of Service" and all ISP's currently have the legal right to determine what gets that QOS rated speed and any/everything else is slower up to that speed by how much total traffic they have.  So, my ISP has a QOS speed rated for their phone service, which is trackable by the headers of all packets, and give their phone service preferntial speed and quality, same with all other net traffic... since they are all digital now, even the cable tv channels are packet based, they have to provide as high a quality to their digitial tv service as they can, as that service is used by EVERY customer.  Internet customers are deliberately downgraded, except when you go to a speed test site, once you choose to go to a speed test site, the isp tracks the traffic by IP address and affords higher speeds to speed tracking sites.... they have hundreds in their QOS server settings.


 


TOoo much info to track, I know, but basically you have no real control on what you are getting, and all ISP's advertise higher than what is delivered here in USA, and USA is slower by an order of magnitude compared to Europe, and when you compare against the Far East, you would be sickened.  Network speeds in Malaysia, or Japan, China, etc are at least 30 times the max speed available anywhere here in USA.



               
               

               
            

Legacy_Nick The Noodle

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« Reply #82 on: July 02, 2014, 10:24:39 pm »


               


Yup, or if we're lucky the gfx and files DNS just got changed, otherwise, in the immortal words of Space-Marine Lt. Hudson:


 


avatar_aliens_game_over_FNcXMhyS.sized.j


 


At least till an IGN vault backup torrent or ultra-mega-cloud is created that is  '<img'>


 


(I spent the last few days migrating the entries I could (~350 pages) so hopefully i got lots of major scripts, systems, tools, tutorials, at least


till the last fail caught me in the middle of classic conversion modules, thankfully i got all the premiums and cancelled ossian mods up...)


 


For now if there is anything you cant live without, request it and hopefully Rolo or one of the others with full backups can post it for you.




 


The marketing problem that will arise from the shut down of the vault, is that little positive impact, if any, will happen to the current producer of Neverwinter.


The redirection to Neverwinter MMO is a sign that this game is in financial trouble. 


The greatest internet input that can be found on the web is that of the original NWN, as far as NW is concerned.


The original NWN will always be a great game because the public were able to design their own modules as well as improve upon the script.


In effect, NWN was democratic capitalism, where the people bought a product that was not only fantastic, but could also be improved upon by themselves.


They bought a product and it was theirs.


What we now seem to have is corporate communism by the back door.


How many thousand hours of democratic republican users lost?


               
               

               
            

Legacy_NWN_baba yaga

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« Reply #83 on: July 03, 2014, 10:05:35 am »


               

That the neverclever mmo is in financial trouble doesnt surprise me somehow. A neverclever game was a nogo from the start... what crowd where they trying to reach with that mutant of our game? They can even throw the trash at random people they wouldnt waste their time on that pile of garbage. They tried it with NWN2 and how many of us were so disapointed a flame war broke out that was epic. And then this mmo the worst games of all what is wrong with these office freaks!


 


 


But all that is no excuse for what they did to all the years of free contribution by dedicated people. And i said it already all this dishonesty is just the tip on top of the iceberg. As if we are all stupid!



               
               

               
            

Legacy_KlatchainCoffee

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« Reply #84 on: July 03, 2014, 11:20:16 am »


               

I think we can be more pro-active as a community to aid potential new players/builders find and join us.   We are stubborn, creative and resilient and prepared to mitigate even the loss of such a the great depository as NWVault, but, until such time that a better toolset with the same level of user-friendliness is created, we need to take more steps to be visible.


 


The two most practical things I can think of are:


 


1) Organising and presenting the existing custom content in a more inspiring and easy-to-use manner (already under way, in many ways);


 


2) Communicating with the current main seller of the game (GOG.com at the moment) to ensure that they provide extra information (links to the active server list and to the CC resources/community) on the product page. It will be in their interest commercially anyhow and will let anyone new trying out the game know that there is a myriad of worlds and potential out there beyond the single player game.


 


 


Also... though a major long-shot, but I can't help thinking that if we made enough noise (e.g. several HUNDRED at least people writing to whoeverwasincharge) regarding the old vault, they may not shut it down quite so casually.



               
               

               
            

Legacy_Bannor Bloodfist

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« Reply #85 on: July 03, 2014, 11:34:34 am »


               

it truly is sad, all game companies are doing one of two things, both of which are removing single player games on a pc.  1: is the push to this vastly wasted effort to try to make everything MMO style where they can bill you each month for a couple lines of script and a few new graphics, or penny pinch you with the $1 $2 charges to get this small bit or that small bit ALONG with the monthly payment.  I have another gripe about that in a minute.  Sure WoW made money, but no one else in that arena has ever come close, and I never played WoW or any other version requiring monthly payments.... I know I am NOT the only person out there that refuses to continue to pay for a game that was already paid for and pay the cable company for internet, and pay this and pay that each month... not gonna happen.


 


2: is the push to the consoles, and that push is harder and harder by each game company.  Sure, from a developer point of view, it is soooo much easier to create something that will run on the intended hardware since there can be NO difference in ANY of them, other than possibly having extra memory.  The hardware doesn't change, or when it does, it is such a minor change that the old code will always work anyway.  Well, I also don't have a console, except for a Wii, and the only games that I have for that were bought on the same day as the console as an xmas gift to a family member... beyond that?  No other purchases have ever been made.


 


P.S.  The 'other gripe' regarding these MMO's is that they charge you upwards of $100 to 'purchase' something, that you can't even use as it is already out of date before you insert the disk or you must spend hours downloading gigs of data to get the thing to run AND you still must pay monthly for access to the game you just installed.  So, here you invested for the simple feature of then being able to join the club of clowns willing to pay an additional monthly amount to rent time to play the game.  You can't play without a LIVE internet connect, so no taking a laptop to the outback for a couple hours of play, unless you pay for a satellite connection or an overcharged, very slow, what 4g?  4gigbit?  You realize that is slower than your old home lan at 10meg right?  Much slower if every one around you is sending their youtube vids or watching a youtube or whatever else that always overloads the bandwidth on a given cell tower.  Heck, out where I live, there is 1, count them 1 cell tower, and it is on the other side of a mountain, so our signal strength is very low out here, and spotty at best, even voice breaks up all the time.


 


Not me folks.  Not for me.  And yes, I know you may be able to find one or two variations on the theme regarding MMO's whereby some will give you 3 months free play time, or unlimited updates as long as you pay your monthly fee (they claim) etc... but all in all, once they decide that it was all a big mistake and that they couldn't find enough suckers to line their pockets with, they pull the plug and now you have $xxxx in wasted money that you will NEVER be able to play again.  Regardless of your wishes.  At least with the good old standard, buy a game on cd, you could re-install and re-play to your hearts content.  MMO?  Nope.  Someone has to pay for all the hardware and bandwidth that the game requires.  Heck, just this vault closure shows how likely any company is to keep running a system that only costs them pennies in comparison to other expenses they have.  In Fact, I would seriously doubt they have much in the way of expenses directly related to the vault as it is surely just a system running as a task on a multi-use server in room loaded with hundreds or thousands of other shared resources.


 


Shoot.... I am getting more and more pissed the more I think about this stuff... sorry for the rant.



               
               

               
            

Legacy_Bannor Bloodfist

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« Reply #86 on: July 03, 2014, 11:39:06 am »


               


I think we can be more pro-active as a community to aid potential new players/builders find and join us.   We are stubborn, creative and resilient and prepared to mitigate even the loss of such a the great depository as NWVault, but, until such time that a better toolset with the same level of user-friendliness is created, we need to take more steps to be visible.


 


The two most practical things I can think of are:


 


1) Organising and presenting the existing custom content in a more inspiring and easy-to-use manner (already under way, in many ways);


 


2) Communicating with the current main seller of the game (GOG.com at the moment) to ensure that they provide extra information (links to the active server list and to the CC resources/community) on the product page. It will be in their interest commercially anyhow and will let anyone new trying out the game know that there is a myriad of worlds and potential out there beyond the single player game.


 


 


Also... though a major long-shot, but I can't help thinking that if we made enough noise (e.g. several HUNDRED at least people writing to whoeverwasincharge) regarding the old vault, they may not shut it down quite so casually.




Both excellent ideas.  The first is already well on the way, but I don't know if anyone has attempted anything regarding idea 2 of contacting GOG directly.  Heck, I even forgot GOG's name as I simply just don't use their service.



               
               

               
            

Legacy_Shadooow

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« Reply #87 on: July 03, 2014, 01:05:42 pm »


               

BTW did anyone contacteds GOG that their distribution is bugged? Or they aren't allowed to fix this?


 


Because this is lately every day where someone reports issues with NWN that are caused by diamond edition...



               
               

               
            

Legacy_Pstemarie

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« Reply #88 on: July 03, 2014, 01:24:50 pm »


               


BTW did anyone contacteds GOG that their distribution is bugged? Or they aren't allowed to fix this?


 


Because this is lately every day where someone reports issues with NWN that are caused by diamond edition...




 


Prob part of the master plan to turn people away from NWN and towards newer games. What better way to get rid of a potential new NWN addict than to sell them a game that includes a bugged update and that requires going to a website to get installation instructions that actually work. Then when you contact Customer Support - which I did just to see what would happen, you are told that the title is "no longer supported" and you should "...try Dragon Age, which has all the features of that game (NWN) and more." Really, what a crock of BS, but it just proves that a certain company is definitely doing everything in its power to kill a certain game. 



               
               

               
            

Legacy_Shadooow

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« Reply #89 on: July 03, 2014, 01:35:47 pm »


               


 and you should "...try Dragon Age, which has all the features of that game (NWN) and more."




':lol:'