This is mostly just an experiment, but it has uses as it stands.
Basically it's just the Illithid Globe thing BioWare did for HotU - you know, the silvery blob that rotates when it's live and set to "activated". I've been looking at that rotating activity and thinking of possibilities for some time.
What you have here is more or less the same Placeable only it's MUCH bigger. And it has a mottled, tarnished metal texture. AND, to actually get to the point, it has four Satellite Spheres. These are linked to the main central Sphere and so, when it rotates (yes, you guessed) the four Satellite Spheres orbit around it in a pleasingly varied way.
Naturally, you can't see the orbiting activity of the four smaller spheres in a screenshot, but I'm sure you can imagine. Mostly you can see herself, as usual, and some Ginormous Rats. Just ignore the Gimongous Rats; I've been experimenting on them some more.
I'm currently not at all sure about the lurid yellowy emitters "supporting" the central globe. Might well strip them out and leave it levitating of its own volition. You can add VFX Placeables yourselves then, if you wish. Anyway, it looks rather nice with the satellite orbs orbiting the central one and I have ridiculously ambitious plans for a far, far larger and more complex version - think Aughra's Observatory in Dark Crystal - but I'm certainly not going to get that done this month.
It's just irritating that you can't add any animation to a Placeable without it having to be set to "Useable". I SO wish there was a way to have static Placeables with moving parts.
EDIT:- The PHoD Rotating Nonsense Thing must be both "Useable" and set to "Activated" in the Placeable's Properties tab in order for it to rotate. Otherwise it'll just sit there like a Spleen. I'm sure you'd already figured that out, but I thought I'd say, just to be sure.