Okie, I'll just make it available as a separate download which can be added to module-specific haks. I personally find the group unusable with that giant cave and thought others would too.
Why? Everyone said, they liked it and would like to have it in Q. I did only ask for it as an addition rather than a replacement because I like to have options and maybe for minor backwards compatibility reasons. Though I'd rather have the original replaced than to not have your improved version in Q at all.
I have to ask: Why? There's no reason to add that Q that I can see other than to have 1 fewer hak in your module's hak list at the expense of making Q bigger, more bloated and less flexible. Just add that tileset to your module. (I like and use that tileset too, but that's not the point.)
Edit: Not meant to dig at Q. The tilesets there which have been modified and added to Q are excellent...
I understand your point, though I'd still prefer to have it in Q, mainly for the reason you stated (not having to add any outside haks to my module). I also wouldn't think of Q as being too bloated and inflexible (or too specialised) just because a mountain tileset was added, since mountainous areas are more or less a staple adventuring environment that is kinda hard to represent with the tilesets already in Q. All that said, I think Zwerkules didn't even gave his ok yet and in case he does so indeed, maybe it can be put up for a vote here or over at the Q forums.