Author Topic: Project Q Updated to v2.0  (Read 11561 times)

Legacy_Pstemarie

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« Reply #300 on: June 20, 2014, 11:08:08 am »


               


Another robe bug I found... robe 28 (the tika armor robe) doesn't play nice with the alternate combat styles.


 


And an icon bug.... the spectral great axes (top/mid/bot part 5, all colors) don't have icons.




 




As far as I recall, none of the tabards from patch 1.69 work with ACP, and Tika's was the original part/animation after which all others were patterned.




 


Jax is correct. Tabards do not work with the ACP. At some point I've got to go in and see why that is - my guess would be that the animation supers do not have the bones for the tabards.


 


I'll get those icons in - I had forgotten they didn't have any.


 


EDIT - Spectral weapon icons are in. I also added the 3 missing color variants for the spectral greatsword.



               
               

               
            

Legacy_boodah83

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« Reply #301 on: June 20, 2014, 01:01:31 pm »


               


The chests were omitted because of the female versions - after explaining to my 9 year-old son for 30 minutes that I wasn't a pervert (he happened to walk by while I was working on the models). I know we've already got some nudity with a few other female torsos, which probably should have been never put in (you can make a suitable "street lady" without having nudity), but I'm loathe to add more if its not really necessary.




 


Lol, I see, but to be honest I really had to look twice to see what you're talking about there, never noticed that before. No problem, those parts don't look that good anyway. If the naked chests (only two, I think) already included are a problem, maybe you could overwrite them with a bikini or something similar; I doubt that would break or ruin any modules created before. People who want to create a module with nudity in it are probably going to dl one of the 15.317 nude haks out there anyway.


               
               

               
            

Legacy_Pstemarie

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« Reply #302 on: June 20, 2014, 02:29:23 pm »


               

Spectral greatsword icons have been rescaled to the correct size.



               
               

               
            

Legacy_boodah83

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« Reply #303 on: June 20, 2014, 02:58:28 pm »


               

Hm, it seems like most of the belts from the Armory are still missing, as is the pelvis and the two thighs.



               
               

               
            

Legacy_Pstemarie

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« Reply #304 on: June 20, 2014, 03:21:42 pm »


               


Hm, it seems like most of the belts from the Armory are still missing, as is the pelvis and the two thighs.




 


Haven't gotten those done yet.


 


EDIT - And they're up. I omitted the female versions of belts 030 and 031 (renumbered 040 and 041) because they are skirts and do not animate very well.



               
               

               
            

Legacy_Pstemarie

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« Reply #305 on: June 20, 2014, 06:28:27 pm »


               

Monster Mash Orcs and Spectral Warriors now have mounted versions. The orcs ride a little high in the saddle, but its necessary to accommodate the other mount variants.



               
               

               
            

Legacy_MannyJabrielle

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« Reply #306 on: June 20, 2014, 09:14:07 pm »


               


Alright somebody asked for more LoW critters (Boodah). I have cleaned up his yuan-ti abominations and his Mariliths reducing size and fixing minor issues you just don't see till you import the models into 3ds max.


Bonus with this is they are tied to Baba beautiful medusa remakes so those will be added as well.




I'm curious, are there still plans to add these?


               
               

               
            

Legacy_henesua

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« Reply #307 on: June 20, 2014, 09:28:42 pm »


               

wow… looks like i am going to have to run another DIFF on my own content. Only issue is that I suspect i used different indexes for the same clothing, and so will have redundant content in my HAKs unless I script an index switch on PC log in or something and redo all the clothing on the palette. Hmmm…..



               
               

               
            

Legacy_Pstemarie

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« Reply #308 on: June 20, 2014, 09:58:48 pm »


               


I'm curious, are there still plans to add these?




 


Yeah, I just haven't seen them yet.


               
               

               
            

Legacy_boodah83

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« Reply #309 on: June 20, 2014, 11:28:48 pm »


               

Seeing a bunch of orcs mounted on grizzly bears charging towards you, you just know it is going to be one of those days again.


 


And I know it is getting annoying really fast, but that pelvis is still missing.


 


I think we also need to lay a trail of squirrels leading to those LoW creatures ... '<img'>



               
               

               
            

Legacy_Pstemarie

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« Reply #310 on: June 21, 2014, 12:59:38 am »


               


Seeing a bunch of orcs mounted on grizzly bears charging towards you, you just know it is going to be one of those days again.


 


And I know it is getting annoying really fast, but that pelvis is still missing.


 


I think we also need to lay a trail of squirrels leading to those LoW creatures ... '<img'>




 


Got a number on that pelvis, cause I'm pretty sure I got them all. Might be I missed enabling it in the 2da.


               
               

               
            

Legacy_boodah83

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« Reply #311 on: June 21, 2014, 01:19:11 am »


               

It is 050 in Q as well, just checked and you're right, it's not enabled in the 2da.



               
               

               
            

Legacy_Pstemarie

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« Reply #312 on: June 21, 2014, 01:45:51 am »


               

I've enabled pelvis050 in the 2da and created a female version as well for all races.


 


BTW, if you wouldn't mind - care to list out all the part numbers that only have a singular sex version? I might as well as create the missing versions of those as well.



               
               

               
            

Legacy_Shadooow

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« Reply #313 on: June 21, 2014, 02:00:24 am »


               

I havent upgraded to 2.0 yet, but I wanted to say that the ammount of work you've done there is incredible. I wish I was that productive myself.



               
               

               
            

Legacy_Pstemarie

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« Reply #314 on: June 21, 2014, 02:30:39 am »


               

Part model 186 has been re-enabled in the 2das - error on my part (I forgot it was a 1.69 model - that's why I wasn't seeing it in the Q haks  ':blink:' ). Anyway, I'm tracking down those missing models that are showing up in the toolset and will eliminate their references from the 2das once I have identified them.