You talking VFX scabbards and hoods? If so, I'm waiting for some more developments on Rolo's VFX Project before I delve into those.
I was talking more about armor parts to show a scabbard for example. CEP has one but I always wondered why the lack of more customization in this area. Maybe one axe and one shield (just a plain round one) to place on the back and show a little bit more customization would be great.
I'm trying to use the VFX from the KRS inventory system, but just the VFX I'd create my own system, but as I'm null at modelling I have some problems because some of the models clip a little bit, was wondering also if there is any plain program to just increase/decrease XYZ global values from a model (the fixes I need are just to move some models a little bit back, some others a little bit left...) and luckily for me I only need it for humans.
About the hoods. I was a little bit surprised that no hoods, not eventhe one in the cep (that was originally included in a "masks" hak with all the animal helmets) wasn't here as is an item widely used by a lot of players.
I also remember in some old haks a hood made from the human male hoodie head that looked great. I guess I still can take those heads and make them as helmets as wouldn't require any modeling, but they are still great because you still see some eyes. Also I remember some hoodies with a helmet inside, I guess the huge haks from "sinfar" have some of them.
I've uploaded some human male and female heads (which still need a Z adjustment) and new chest parts. The chest parts are for the human male only, but I'll be making versions for all races/sexes.
When you mean this, mean that I should run the updater now? or that I should wait until 2.1?
Also, one question.
It took me a while to realize, but seeing the screenshots for project Q I wasn't able to find a white robe from the screenshots, I'm talking about this: http://neverwinterva...lancelesser.jpg
Then I realized is from an NPC. Are there any plans to include it?
I know is similar to Lisa's Tabbards (http://vnmedia.ign.c...255_fullres.jpg) but while Lisa's Tabbards may look cool, they also make your char look way more fat, while this robe from the purple dragon NPC looks almost perfect. I know there are some robes in Project Q but there's never enough!!
Anyway I have more question. I see that the general look and feel is like a more realistic medieval looking, talking about textures, than the original shiny fantasy vanilla. I mainly have two questions about this.
Is there any really medieval looking hak? or plans to include more items? cause I have the feeling that if I really like the chars in my PW to look medieval-ish I'd have to use the armor from the wyvern crown of cormyr because is the more medieval-ish and some of the robes of course.
My second question is, is there any plans to include here, or if there is any other separated hak, to have a more medieval-ish looking palette? I mean, the "gray" colour in palette (the one that was originally hidden) looks really amazing on armors but is maybe the only one
EDIT: also the robes from the Male soldier NPC's are awesome. I feel that the project Q has a lack of tabards and armor customization, because, other than that, I really love more this project than the CEP because of the quality of its content, looks more medieval-ish but there is much less "fashion" customization than in the CEP but I guess I could try to merge something.
Also, the luskan guard looks amazing