Author Topic: Nwn cq by chico......?  (Read 843 times)

Legacy_qwert_44643

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Nwn cq by chico......?
« on: May 12, 2014, 07:02:06 pm »


               

I just was wondering has there been any new updates to this.....i believe i have an old one from years ago?


Is chico still around?



               
               

               
            

Legacy_henesua

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Nwn cq by chico......?
« Reply #1 on: May 12, 2014, 07:39:19 pm »


               

there have been no updates to it for as long as I have been around.


 


I suggest moving on to patch HAK facelifts. Zwerkules put together a base package to start with, and there are a great number of tile set overrides that can be added to it.



               
               

               
            

Legacy_qwert_44643

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Nwn cq by chico......?
« Reply #2 on: May 12, 2014, 10:55:57 pm »


               

how do you install these and i have nnwncq and do i have to remove nwncq before i add these?



               
               

               
            

Legacy_henesua

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Nwn cq by chico......?
« Reply #3 on: May 12, 2014, 11:43:44 pm »


               

you do not need to remove NWNCQ.


 


Installation of patch haks goes as follows:


Put the HAK in a folder called "patch" in "nwn".  (nwn/patch/<yourfacelifthak>.hak)


Edit or create a patch ini file and put it in "nwn"


The patch ini file includes the names of all the patch haks that you will be loading.


 


Zwerkules has one of these files set up for his haks at the link I shared. BUT you could stuff any number of overrides into a single hak, and use that as your single patch hak if you wanted.



               
               

               
            

Legacy_qwert_44643

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Nwn cq by chico......?
« Reply #4 on: May 13, 2014, 12:12:44 am »


               

In Nwncq you can disable all the override tiles and i did this but when i went into the game in the prison there was no ceilings till the level below...is there ceilings in the hak you suggested?



               
               

               
            

Legacy_henesua

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Nwn cq by chico......?
« Reply #5 on: May 13, 2014, 12:48:47 am »


               

what tileset is the prison?


 


the downloads i sent you to do not include all tilesets, but include many. There are others that you can also hunt down and put in a patch hak.


 


over all however this is probably something i should compile for others to make use of. i've been pushing for someone else to compile a patch hak of overrides for people. i have a personal collection i could share.



               
               

               
            

Legacy_qwert_44643

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Nwn cq by chico......?
« Reply #6 on: May 13, 2014, 01:09:28 am »


               

what you want to make me one?you need my email and il need instructions.


               
               

               
            

Legacy_MannyJabrielle

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Nwn cq by chico......?
« Reply #7 on: May 13, 2014, 04:16:24 am »


               

The prison in the OC chapter 1?


That would be the castle interior tileset.  That is not included in the collection by Zwerkles.


If you want to use Zwerkle's, and still use CQ for the tilesets that aren't covered by Zwerkles' haks, go into your nwncq configurator, and disable the city interior, rural, rural winter, forest, and caverns and mines tilesets, and then use the patch method for getting Zwerk's override haks to work.



               
               

               
            

Legacy_henesua

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Nwn cq by chico......?
« Reply #8 on: May 13, 2014, 04:17:24 am »


               

I have uploaded my personal Patch HAK compilation to neverwintervault. I called the entry Vives Optional Content because I will be releasing all of this content to the players of Vives when we go live this year.


 


I did my best to credit all the CC creators who contributed, but have obviously missed a number of them. If you see your content in the compilation and want credit, please comment on the project, and I will add credit for you.


 


Enjoy.



               
               

               
            

Legacy_Gruftlord

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Nwn cq by chico......?
« Reply #9 on: May 13, 2014, 08:54:48 am »


               

nice, thanks for sharing this.


i also have a small collection of override, that i put into patch haks last october. most importantly, i collected what i personally liked best of all creature overrides.


on top of this, i made a cep2custom file, that fixes missmatches between my overrides and cep and works client side.


i.e.: change gress texture on tiles, that are extended in cep but changes in zwerkules' overrides


overwrite old cep creatures with new ones (for example: i have overrides for orcs in my patch hak, that looked odd on some PWs, because the PW used CEP orcs, that; aside from a few texture changes, look exactly like vanilla orcs. i did similar things for goblins and bugbears).


 


i was considering sharing the collection, since i spent some time on it. i think it's quite nice to have it work alongside cep so easily, and others might be interested.


however, i do not know what the general oppinion in this community is about such rebundeled rereleases. i know in newer games and communities, this is a clear no-go without permission from all original authors. something, that is no longer possible for NWN.


 


so...


should i ask this question in a separate thread?


is there some list somewhere (possibly collected for the new CEP/ProjectQ activities) of authors who have given permissions to rerelease their work in new bundles (under certain condition such as giving credit of course)?


 


edit: oh i see you have also done a project reforged merge (same as i did). i wonder: did you merge it as is or did you rework some of the content? i'm looking for some fixed to the shadows on these meshes, but i suspect TAD has other focuses right now. (also: on my end i reworked the meshes to change middle and botton part and deleted the inventory icens for the bows to improve compatibility with cep content. in case someone is interested)



               
               

               
            

Legacy_qwert_44643

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Nwn cq by chico......?
« Reply #10 on: May 13, 2014, 01:34:08 pm »


               

how can i safely remove nwncq from my override folder with restoring a back up?


I thought i didnt have to remove nwncq to see the other haks i just installed....



               
               

               
            

Legacy_henesua

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Nwn cq by chico......?
« Reply #11 on: May 13, 2014, 02:01:27 pm »


               

You do not need to remove NWNCQ from your override to see the Patch HAK content. Patch HAKs (AKAIK) take precedence over overrides.


 


Removing NWNCQ from your Override is safe. Simply do it. Nothing bad will come of it. However if you want to use them in the Override again, I find its best to rename your Override folder to deactivate the contents, and then name it "override" again when you want to reactivate it.



               
               

               
            

Legacy_qwert_44643

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Nwn cq by chico......?
« Reply #12 on: May 13, 2014, 02:04:53 pm »


               

i just restored my override and didnt add nwncq.....does your hak add  any hill system like nwncq did?


               
               

               
            

Legacy_henesua

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Nwn cq by chico......?
« Reply #13 on: May 13, 2014, 02:08:48 pm »


               

Hill system? I have no idea what you mean. However to clarify none of the patch hak content I uploaded extends the functionality of any tileset. The content I compiled only improves the appearance of default assets. Extending of content should only be done on module specific HAKs.


 


If you want to understand which tilesets have been facelifted, take a look at the list I published.



               
               

               
            

Legacy_qwert_44643

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Nwn cq by chico......?
« Reply #14 on: May 13, 2014, 02:28:30 pm »


               

can you tell me how many tile sets have ceilings...i saw you had some of chicos in there but is that the only one?